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card_draw_system [2022/01/26 18:32]
conan
card_draw_system [2024/08/28 20:23] (current)
conan
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 ===== The Basics ===== ===== The Basics =====
  
-Although the outcomes and effects of each type of Card Draw action will be different, the process is essentially the same for all of them. Any Card Draw action is broken into 3 phases;+[{{ :​image:​general:​surgeryinprogress_byhannahpageau.jpg?​300|<​html><​font color="​black">​Surgery is a complex activity, and is represented by a Card Draw Action</​font></​html>​}}]Although the outcomes and effects of each type of Card Draw action will be different, the process is essentially the same for all of them. Any Card Draw action is broken into 3 phases;
  
   * The [[#Start Phase]], where everyone gets organised and works out the details of the action - who is involved, the difficulty, etc.   * The [[#Start Phase]], where everyone gets organised and works out the details of the action - who is involved, the difficulty, etc.
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 All Card Draw Actions are divided into three phases - **Start**, **Active**, and **Finishing**. This is to make the roleplay make sense, reduce the time that the Action requires a dedicated Referee, and provide a good tension curve. All Card Draw Actions are divided into three phases - **Start**, **Active**, and **Finishing**. This is to make the roleplay make sense, reduce the time that the Action requires a dedicated Referee, and provide a good tension curve.
 +
 +Throughout all Phases of a Card Draw Action all participating characters should be performing appropriate roleplay - tinkering with a device with engineering tools, performing surgery, using their scientific equipment and discussing their theories, etc.
  
 ==== Start Phase ==== ==== Start Phase ====
  
-During the Start Phase, the Lead Character gathers their team and begins their roleplay. Any character with one or more ranks of the relevant skill may join during the Start Phase, and decide on a Lead Character. Most Card Draw Actions require a Referee to be present - if so then this is the time to get one. If your action requires a Referee to be present, then they must be present before you move on to the Active Phase. The Start Phase takes as long as it requires to get a Referee, work out the details of all the participants,​ and perform appropriate roleplay to move on to the Active Phase. Once everyone is ready, then the action moves on to the Active Phase. The Lead Character should identify themselves to the Referee and provide the following information:​+  * Start your roleplay. 
 +  * Figure out who is the Lead Character and who is assisting. 
 +  * Locate a Referee if required. 
 +  * Work out any bonuses and penalties you have. 
 + 
 +During the Start Phase, the Lead Character gathers their team and begins their roleplay. Any character with able to use the relevant skill may join during the Start Phase, and decide on a Lead Character. Most Card Draw Actions require a Referee to be present - if so then this is the time to get one. If your action requires a Referee to be present, then they must be present before you move on to the Active Phase. The Start Phase takes as long as it requires to get a Referee, work out the details of all the participants,​ and perform appropriate roleplay to move on to the Active Phase. Once everyone is ready, then the action moves on to the Active Phase. The Lead Character should identify themselves to the Referee and provide the following information:​
  
-  * How many ranks of the relevant skill the Lead Character has+  * How many ranks of the relevant skill the Lead Character has. When using a Scanner this can be zero.
   * How many other characters with the relevant skill are participating   * How many other characters with the relevant skill are participating
   * What the characters are intending to do (fix a specific Condition, repair or damage a machine, examine or sample an object, etc)   * What the characters are intending to do (fix a specific Condition, repair or damage a machine, examine or sample an object, etc)
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 The Referee will then build the Card Draw deck for the action and get ready for the Lead Character to move on to the Active Phase by drawing their first card. Using digital devices or apps for the Card Draw Action process can reduce the need for a Referee, allowing the characters to submit the relevant information themselves. The Referee will then build the Card Draw deck for the action and get ready for the Lead Character to move on to the Active Phase by drawing their first card. Using digital devices or apps for the Card Draw Action process can reduce the need for a Referee, allowing the characters to submit the relevant information themselves.
  
-==== Active Phase ====+[{{ :​image:​general:​etherna_examining_byagentbsmith.jpg?​400|<​html><​font color="​black">​Several Etherna Examine an ancient artifact while a Referee looks on.</​font></​html>​}}]==== Active Phase ==== 
 + 
 +  * Continue roleplaying the activity. 
 +  * The Lead Character (or Referee on their behalf) draws a card and reacts to the result. 
 +  * Any instant results are applied by the Referee. 
 +  * The deck is adjusted and reshuffled between draws. 
 +  * The Lead Character may choose to stop before or after any draws.
  
 During the Active Phase, the Lead Character draws cards to try and succeed at their action (or allows the Referee or a device to do so), and performs the roleplay for the action itself. This is the risky part of Card Draw Actions - if a card is drawn, then the characters must accept the result of the draw, although they can stop at any time between draws. During the Active Phase, the Lead Character draws cards to try and succeed at their action (or allows the Referee or a device to do so), and performs the roleplay for the action itself. This is the risky part of Card Draw Actions - if a card is drawn, then the characters must accept the result of the draw, although they can stop at any time between draws.
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 ==== Finishing Phase ==== ==== Finishing Phase ====
 +
 +  * Finish up your appropriate roleplay for at least 1 minute.
  
 The Finishing Phase represents the time taken to tie up the loose ends - closing the incisions of a surgery, collating the scanner results, reattaching hatches and service plates in engineering work. During the Finishing Phase, the risky part of the action is over, and the participating characters can relax a bit. At least one character who was participating must spend some additional time roleplaying to complete the action - at least 1 minute. Failing to complete the Finishing Phase may result in negative consequences - infections, spoiled samples, device malfunctions,​ etc. This is at the discretion of the Referee. The Finishing Phase represents the time taken to tie up the loose ends - closing the incisions of a surgery, collating the scanner results, reattaching hatches and service plates in engineering work. During the Finishing Phase, the risky part of the action is over, and the participating characters can relax a bit. At least one character who was participating must spend some additional time roleplaying to complete the action - at least 1 minute. Failing to complete the Finishing Phase may result in negative consequences - infections, spoiled samples, device malfunctions,​ etc. This is at the discretion of the Referee.
  
-===== Card Draw Deck =====+[{{ :​image:​general:​etherna_carddraw_byagentbsmith.jpg?​400|<​html><​font color="​black">​The moment of truth, time to draw a card!</​font></​html>​}}]===== Card Draw Deck =====
  
 To perform a Card Draw Action, you or the Referee needs some basic information from the players present to build the Deck. The default Card Draw Deck consists of 2 Green, 2 Yellow & 1 Red card. Other factors will affect what cards go into the initial Card Draw Deck; To perform a Card Draw Action, you or the Referee needs some basic information from the players present to build the Deck. The default Card Draw Deck consists of 2 Green, 2 Yellow & 1 Red card. Other factors will affect what cards go into the initial Card Draw Deck;
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   * A patient in surgery receiving a LETHAL wound (note that any physician treating the wound no longer contributes their Green Card to the surgery).   * A patient in surgery receiving a LETHAL wound (note that any physician treating the wound no longer contributes their Green Card to the surgery).
-  * An engineer working on a device receiving a dose of mild radiation, or being badly burned - acquiring an appropriate [[Condition]].+  * An engineer working on a device receiving a dose of mild radiation, or being badly burned - acquiring an appropriate [[Conditions|Condition]].
   * A cluster of Exotic Particles destabilising and fading away.   * A cluster of Exotic Particles destabilising and fading away.
   * The scientist'​s scanner becomes Broken.   * The scientist'​s scanner becomes Broken.
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 ==== Black Cards ==== ==== Black Cards ====
  
-If a Black card is drawn, that indicates that something has gone very wrong - severe consequences can be expected, either immediately or shortly after the procedure. In most cases, drawing a Black Card will end the Card Draw Action catastrophically. If a Referee is not present, then the Action ends immediately in failure - successes acquired up to that point may also be invalidated. If a Referee is present, then they may choose to allow the Action to continue - **the Referee'​s decision is final**. Some eample ​consequences for different types of Action include:+If a Black card is drawn, that indicates that something has gone very wrong - severe consequences can be expected, either immediately or shortly after the procedure. In most cases, drawing a Black Card will end the Card Draw Action catastrophically. If a Referee is not present, then the Action ends immediately in failure - successes acquired up to that point may also be invalidated. If a Referee is present, then they may choose to allow the Action to continue - **the Referee'​s decision is final**. Some example ​consequences for different types of Action include:
  
-  * The Patient in a surgery dies on the table, or will acquire a permanent, long lasting and possibly incurable [[Condition]] (usually the Referee will confer with the patient'​s player and come up with a dramatically appropriate decision).+  * The Patient in a surgery dies on the table, or will acquire a permanent, long lasting and possibly incurable [[Conditions|Condition]] (usually the Referee will confer with the patient'​s player and come up with a dramatically appropriate decision).
   * A device being worked on explodes, and is destroyed as well as injuring any characters nearby.   * A device being worked on explodes, and is destroyed as well as injuring any characters nearby.
-  * A sample breaks containment and infects the Scientist taking it with a nasty [[Condition]].+  * A sample breaks containment and infects the Scientist taking it with a nasty [[Conditions|Condition]]
 + 
 +If a Black Card is drawn, no additional cards are added to the Deck. If the action is allowed to continue, then the Black Card that was drawn is not returned to the Deck.\\ 
 +In devices or app-based mechanisms, Purple may be used to represent Black cards. 
 + 
 +===== Additional Mechanics ===== 
 + 
 +There are a number of additional mechanisms for Card Draw Actions that are rarer, and only arise in specific circumstances or if certain advanced [[Devices]] are used in the Action. 
 + 
 +==== Automatic Successes ==== 
 + 
 +Certain abilities or Mods allow **//​Automatic Successes//​** in a Card Draw Action. These are additional "​free"​ Successes that can significantly enhance the Action'​s outcomes.  
 + 
 +  * Automatic Successes are applied after the first Success is drawn in the Action - so you must draw at least one Green Card in order for your Automatic Successes to be applied. 
 +  * The maximum number of Automatic Successes that can be applied to a Card Draw Action is equal to the number of the relevant Skill Ranks of the //**Lead Character**//​. So a Device that granted 3 Automatic Successes to a Surgery would apply only 1 extra Success if used by a character with [[professional_skills#​Physician]] 1, but all 3 Automatic Successes could be used by a character with Physician 3. 
 +  * Automatic Successes can only be used by the Lead Character in a Card Draw Action. Assisting characters cannot make use of any device or ability that grants Automatic Successes. 
 + 
 +==== Redraws ==== 
 + 
 +Certain abilities or Mods grant **//​Redraws//​** in a Card Draw Action. Redraws are a very powerful ability that allows a Card that has just been drawn to be rejected and replaced with another draw from the Deck. 
 + 
 +  * Redraws must always be actively used by the Lead Character in the Action - they are not passively applied, and must be used immediately after a card is drawn. 
 +  * To use a Redraw, the Lead Character decides to use the Redraw and informs the Referee of it. The card that was just drawn is placed back in the deck, which is then shuffled and another card is drawn to replace it. This second card applies its result as if it had been drawn in place of the original card. 
 +    * Another Redraw ability may be used on the redrawn card if the Lead Character decides to. 
 +  * Typically an ability that grants Redraws will grant a limited number per Card Draw Action of the relevant types (eg only in Surgeries to Implant or Remove a Cybernetic). 
 + 
 +==== Risky Situations ==== 
 + 
 +Sometimes a Card Draw Action must be performed in less than ideal conditions. If there are environmental circumstances that might hinder the Card Draw Action, such as a raging fire nearby, being surrounded by a cloud of toxic spores, psionic waves of emotion, or extremely cold conditions, then additional cards may be added to the deck to reflect this.
  
-If a Black Card is drawnno additional ​cards are added to the Deck. If the action ​is allowed to continuethen the Black Card that was drawn is not returned ​to the Deck.+  * Additional environmental risks may, at the Referee’s discretionadd more Yellow or Red cards to the Card Draw Deck when it is being built in the Start PhaseThese added cards will compound with the difficulty of the action, ​converting 4 Yellow Cards to a Red or 4 Red Cards to a Black if necessary. 
 +  * At the Referee’s discretion the environmental risk may also add to the number of successes required to complete the Action successfully.
  
-{{tag>​rules}}+{{tag>​rules ​engineering science}}
card_draw_system.1643221956.txt.gz · Last modified: 2022/01/26 18:32 by conan