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free_union [2018/04/02 15:47]
admin [Ikunkuma]
free_union [2018/04/10 00:42]
admin [Yelk]
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 ==== Etherna ==== ==== Etherna ====
  
-The Etherna are a humanoid species from the relic world of [[system:​Thern#​Thern II]], just on the edge of the [[Gulf of Cetus]]. Thern II is very close to its star - too close to be within what most species would consider a habitable zone - and the planet'​s surface is volatile and partially molten. Thern II is riddled with a network of ancient advanced technology of unknown origin, which projects a powerful layered energy field around the world that extends to the planet'​s [[https://​en.wikipedia.org/​wiki/​Thermopause|thermopause]]. The Etherna rose to civilisation under the protection of these primordial barriers, and developed an innate sensitivity to their fluctuations and inconsistencies - which could cause catastrophic earthquakes,​ volcanic eruptions or exposure to lethal levels of solar radiation. The drive to understand the ancient devices that keep their homeworld together pushed the Etherna towards desperate technological advancement and discovery.+The Etherna are a humanoid species from the relic world of [[system:​Thern#​Thern II]], just on the edge of the [[sector:Gulf of Cetus]]. Thern II is very close to its star - too close to be within what most species would consider a habitable zone - and the planet'​s surface is volatile and partially molten. Thern II is riddled with a network of ancient advanced technology of unknown origin, which projects a powerful layered energy field around the world that extends to the planet'​s [[https://​en.wikipedia.org/​wiki/​Thermopause|thermopause]]. The Etherna rose to civilisation under the protection of these primordial barriers, and developed an innate sensitivity to their fluctuations and inconsistencies - which could cause catastrophic earthquakes,​ volcanic eruptions or exposure to lethal levels of solar radiation. The drive to understand the ancient devices that keep their homeworld together pushed the Etherna towards desperate technological advancement and discovery.
  
 By the time they were discovered by explorers in 3510 PT, the Etherna had constructed an extensive network of orbital stations in their home system and developed FTL drives capable of 500c speeds. First contact between Etherna and Free Union occurred as relative equals, between two survey ships scouting for nearby colony candidate planets. After signing up to the Free Union Accords in 3580 PT, their natural wanderlust and desire to explore has encouraged them to spread out broadly, and they are rarely found in large numbers except from on their home world. They are well-regarded as starship crew, and their inquisitiveness and natural energy sensitivity are generally seen more as assets than liabilities by Free Captains. By the time they were discovered by explorers in 3510 PT, the Etherna had constructed an extensive network of orbital stations in their home system and developed FTL drives capable of 500c speeds. First contact between Etherna and Free Union occurred as relative equals, between two survey ships scouting for nearby colony candidate planets. After signing up to the Free Union Accords in 3580 PT, their natural wanderlust and desire to explore has encouraged them to spread out broadly, and they are rarely found in large numbers except from on their home world. They are well-regarded as starship crew, and their inquisitiveness and natural energy sensitivity are generally seen more as assets than liabilities by Free Captains.
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 ==== Yelk ==== ==== Yelk ====
  
-The Yelk are a race of sentient fungi, occupying the caves of Fornax XII in the [[sector:​Veil Sector]]. The surface of Fornax XII is periodically bathed in lethal radiation from its star, but life thrives in tunnels carved by rivers into the calcium-rich rock that is abundant on the planet. The Yelk evolved as an extremely cooperative society to exploit resources and protect themselves from predators, and were making the first steps towards interplanetary spaceflight when their radio signals were discovered by the Ascendancy in 3294PT. Due to the First Tulaki Invasion occurring at the time, the majority of contact between Terrans and Yelk was visits by independent traders and scientists, most with separatist leanings. The Yelk were among the initial signatories of the Sovereign Worlds Charter in 3370PT.+The Yelk are a race of sentient fungi, occupying the caves of [[system:​Fornax#​Fornax XII]] in the [[sector:​Veil Sector]]. The surface of Fornax XII is periodically bathed in lethal radiation from its star, but life thrives in tunnels carved by rivers into the calcium-rich rock that is abundant on the planet. The Yelk evolved as an extremely cooperative society to exploit resources and protect themselves from predators, and were making the first steps towards interplanetary spaceflight when their radio signals were discovered by the Ascendancy in 3294PT. Due to the First Tulaki Invasion occurring at the time, the majority of contact between Terrans and Yelk was visits by independent traders and scientists, most with separatist leanings. The Yelk were among the initial signatories of the Sovereign Worlds Charter in 3370PT
 + 
 +Physiologically,​ Yelk are quite resilient. Their bodies are quite homogeneous,​ and their flesh dense and spongy. They do not have bones or many of the muscular tissue in other species, and their flexible bodies move via a network of fluid-filled chambers, which can empty and fill in by contracting and expanding. This fluid network doubles as a nutrient circulatory system, and areas can be sealed off in response to injury. Their fluid-filled flesh and pale flesh leads them to be sensitive to bright light, and they tend to prefer dim, moist environments.
  
 **Character:​** Yelk are a highly cooperative species, and enjoy being close to others. They have a tendency towards empathy and being tactile with their friends and allies. They form strong communities and firm friendships in those they trust. **Character:​** Yelk are a highly cooperative species, and enjoy being close to others. They have a tendency towards empathy and being tactile with their friends and allies. They form strong communities and firm friendships in those they trust.
  
-**Appearance:​** Yelk are entirely white-fleshed,​ as befits their fungal nature, although some exposed parts may have become beige or brown due to UV light exposure triggering a protective melanin coating ​– but their irises ​will always be white (you can use contact lenses to achieve this effect). Yelk have an array of long, thick [[https://​en.wikipedia.org/​wiki/​Hypha|hyphae]] extending down from their “head” structures (this vaguely resembles smooth dreadlocks),​ rather than anything resembling hair.+**Appearance:​** Yelk are entirely white-fleshed,​ as befits their fungal nature, although some exposed parts may have become beige or brown due to UV light exposure triggering a protective melanin coating. The irises ​of their eyes are normally ​white, although some yelk cover their sensitive eyes with sunglasses or a thin gauze when in bright conditions ​(you can use contact lenses to achieve this effect, or sunglasses or gauzy materials can be used to cover your eyes if you cannot wear contact lenses). Yelk have an array of long, thick [[https://​en.wikipedia.org/​wiki/​Hypha|hyphae]] extending down from their “head” structures (this vaguely resembles smooth dreadlocks),​ rather than anything resembling hair
 + 
 +Many Yelk also have spore-bearing structures around their face, neck or other parts of their bodies - these usually resemble gills or shelf-mushrooms like Terran [[https://​en.wikipedia.org/​wiki/​Pleurotus|oyster mushrooms]],​ in the same colour as their skin. These structures release spores that aid in communication and identification,​ and can be simulated with prosthetics - possible examples can be seen [[http://​www.mandalastudios.co.uk/​product_detail.php?​productID=223&​toplevelID=5&​parentID=170|here]] and [[https://​www.pinterest.co.uk/​pin/​556898310163935799/​|here]].
  
 **Abilities:​** Yelk do not have internal organs – their specialised tissues are distributed fairly evenly across their entire body. As a result, they do not have locational hits – instead, they have 6 [[combat#​global hits]], and become unconscious when this total is brought to 0. Each +1LH they would gain normally instead becomes +3 Global Hits. Armour worn by a Yelk functions as normal (i.e., it is locational). Yelk have a Death Count of 200 seconds. **Abilities:​** Yelk do not have internal organs – their specialised tissues are distributed fairly evenly across their entire body. As a result, they do not have locational hits – instead, they have 6 [[combat#​global hits]], and become unconscious when this total is brought to 0. Each +1LH they would gain normally instead becomes +3 Global Hits. Armour worn by a Yelk functions as normal (i.e., it is locational). Yelk have a Death Count of 200 seconds.
free_union.txt · Last modified: 2023/09/06 21:16 by conan