User Tools

Site Tools


mods

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
mods [2018/05/09 23:57]
admin
mods [2018/06/20 16:25]
admin
Line 6: Line 6:
 Adding more mods increases the cost of both adding further mods and maintenance. Adding more mods increases the cost of both adding further mods and maintenance.
  
 +===== Generic Mods =====
 +
 +These mods are widely applicable to a range of items and devices.
 +
 +  * **Increase Charge Capacity** - +2 Charge Capacity. Can be applied multiple times.
 +  * **Integrity Field** - Tear 1 Charge to Resist a SUNDER call that hits this weapon, shield or device.
  
 ===== Cultural Mods ===== ===== Cultural Mods =====
Line 20: Line 26:
 All energy weapons can have these mods applied to them, apart from the ones that include the word "​heavy"​ in the title. Heavy abilities can only be delivered by large "​Mega"​ size darts fired from Heavy Energy Weapons. All energy weapons can have these mods applied to them, apart from the ones that include the word "​heavy"​ in the title. Heavy abilities can only be delivered by large "​Mega"​ size darts fired from Heavy Energy Weapons.
  
-  * **Increase Charge Capacity** - +2 Charge Capacity. Can be applied multiple times. 
-  * **Integrity Field** - Tear 1 Charge to Resist a SUNDER call that hits this weapon. 
   * **Shock Bolt** - Tear 1 charge to make a FREEZE(5) call. Can be applied multiple times, each time allowing an extra charge to be torn to increase the FREEZE duration by 5.   * **Shock Bolt** - Tear 1 charge to make a FREEZE(5) call. Can be applied multiple times, each time allowing an extra charge to be torn to increase the FREEZE duration by 5.
   * **Penetrator Bolt** - Tear 1 charge to make a THROUGH call.   * **Penetrator Bolt** - Tear 1 charge to make a THROUGH call.
Line 38: Line 42:
 ==== General Mods ==== ==== General Mods ====
  
-  * **Increase Charge Capacity** - +2 Charge Capacity. Can be applied multiple times. 
-  * **Integrity Matrix** - Tear 1 Charge to Resist a SUNDER call that hits this item. 
   * **Penetrator Matrix** - Tear 1 charge to make a THROUGH call. Weapons only.   * **Penetrator Matrix** - Tear 1 charge to make a THROUGH call. Weapons only.
   * **Shock Matrix** - Tear 1 charge to make a FREEZE(5) call. Can be applied multiple times, each time allowing an extra charge to be torn to increase the FREEZE duration by 5. Weapons only.   * **Shock Matrix** - Tear 1 charge to make a FREEZE(5) call. Can be applied multiple times, each time allowing an extra charge to be torn to increase the FREEZE duration by 5. Weapons only.
Line 61: Line 63:
 ===== Armour ===== ===== Armour =====
  
-  * **Increase Charge Capacity** - +2 Charge Capacity. Can be applied multiple times. 
   * **Shock Distributors** - Reduce FREEZE duration by 2 seconds. Can be applied multiple times.   * **Shock Distributors** - Reduce FREEZE duration by 2 seconds. Can be applied multiple times.
   * **Reinforcement Pattern** - Tear 1 charge to restore 1 lost hit on a location. Can be applied multiple times to restore more hits per Charge expended.   * **Reinforcement Pattern** - Tear 1 charge to restore 1 lost hit on a location. Can be applied multiple times to restore more hits per Charge expended.
Line 72: Line 73:
 ===== Energy Fields ===== ===== Energy Fields =====
  
-  * **Increase Charge Capacity** - +2 Charge Capacity. Can be applied multiple times. 
   * **Field Strengthener** - Energy Field gains 1 Field Hit.   * **Field Strengthener** - Energy Field gains 1 Field Hit.
   * **Combat Repower** - Tear 1 charge to initiate a 30-second recharge cycle. After 30 seconds all field hits are restored. If you are struck during this period then the recharge fails and the charges spent are wasted. This mod may be applied multiple times, allowing you to tear 1 extra charge to reduce the recharge cycle by 10 seconds.   * **Combat Repower** - Tear 1 charge to initiate a 30-second recharge cycle. After 30 seconds all field hits are restored. If you are struck during this period then the recharge fails and the charges spent are wasted. This mod may be applied multiple times, allowing you to tear 1 extra charge to reduce the recharge cycle by 10 seconds.
 {{tag>​rules characters}} {{tag>​rules characters}}
mods.txt ยท Last modified: 2023/06/21 13:37 by conan