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weird_things_about_orion_sphere_lrp [2021/10/03 23:39]
conan
weird_things_about_orion_sphere_lrp [2022/10/10 23:09]
conan
Line 21: Line 21:
 ===== The Tip of the Iceberg ===== ===== The Tip of the Iceberg =====
  
-Although scientific progress in the game has been incredible, it has barely scratched the surface of what might be possible.+Although scientific progress in the game has been incredible, it has barely scratched the surface of what might be possible. New technology, never-seen-before phenomena crop up all the time. The galaxy is vast and wide and weird, and there is so much more to discover. This aspect of the game is designed to give scientists scope to discover, catalogue and invent all manner of things in the universe, but the focus here is on discovery. Practically anything encountered at events can be [[scanners#​Sampling|Sampled]],​ and Researched to find out its keywords - which are decided by the Game Team when it is researched, and could be literally anything. Once these keywords are established,​ scientists can use them as a base material to create all manner of fantastical Inventions.
  
 +However, the setting of OSLRP has not yet incorporated some future technology touchstones that other science fiction media leans heavily on:
  
 +  * Independent Artificial Intelligence
 +  * Miraculous Biotechnology
 +  * Superhuman Cybernetics
  
 +Sometimes because these things are a core part of a MegaCorp'​s identity, and hiding it behind their corporate secrecy veils provides more game to the system, and other times there are elements of these that we want to explore more as the game progresses.
 +
 +====== System Elements ======
 +
 +===== You are the Lens and the Key =====
 +
 +Many elements of the OSLRP setting may seem like they are vast, inscrutable and untouchable,​ because of the sheer scale of it and the depth of possibilities. But crucially, we're running a LRP game - although you as a player are not at the top of the power pyramid, you are still the most effective vector for change in the setting. Almost all of the off-screen components of the OSLRP setting exist in an equilibrium - they tend not to change very much unless somebody notices and interacts with them in play. Cold wars tick along, wanted criminals or figures remain at large, space remains mysterious, technological innovations stay un-invented,​ or are kept hidden. This is a general state of affairs that does not, however, apply to everything.
 +
 +You are the **Lens** because the actions of players to interact with threads of plot and storyline serves to reinforce and flesh out those storylines. A planet that is visited once and contains some strange substances that people harvest and move on continues to exist, but doesn'​t reveal its bounty until a player decides to go back and look again. A bounty target remains elusive until players start to wheel and deal, ask their contacts and start following up on the thin trail that may eventually lead to their capture - or co-opting. If you chase things, they will begin to appear on the road ahead.
 +
 +You are the **Key** because the primary thing that player characters have over other characters in the setting is Access - to Jump Drive starships, to MegaCorp representatives,​ to people from other Factions all in one place. NPCs have power, but they also cannot move as freely or as widely as player characters within the setting - this is one of the reason why NPCs will move much more slowly. Regular starships take weeks or months to cross sectors, they are blocked by black holes and dust clouds. All PCs need to do to go anywhere they know the name of, or contact any named individual, is to pay some Energy Chits to the Spacer Collective.
 +
 +{{tag>​design game}}
weird_things_about_orion_sphere_lrp.txt ยท Last modified: 2023/03/22 22:19 by conan