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conditions [2024/04/24 23:21] conan Updates to reflect new Condition Cards instead of lammies. |
conditions [2024/08/27 17:15] (current) conan |
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====== Conditions ====== | ====== Conditions ====== | ||
- | [{{:image:ascendancy:protective_suits.jpg?250 |<html><font color=black>Protective clothing may help reduce the danger of toxic and radiation-based hazards</font></html>}}]Conditions are Orion Sphere LRP’s framework for representing more complex or long term effects that can happen to characters. The sort of effects that are modelled by Conditions are generally more than simple [[calls_effects#Calls]] are able to handle - exotic diseases, complex psionic effects, broken bones or the strange consequences of Precursor technologies. Conditions are usually given to characters by Referees or other members of the Game Team in response to what they do in the game, but may come from other sources such as players or NPCs. Sometimes a Condition is applied immediately in response to an in-character action, sometimes it may occur as a result of a random card draw (such as in [[Surgery]] or destruction of a starship), sometimes a Condition may develop after the action that triggered it. Conditions take two forms - Sleeved Condition Cards and larger Condition Sheets. They do share a number of rules elements on how they are dealt with. | + | [{{:image:ascendancy:protective_suits.jpg?250 |<html><font color=black>Protective clothing may help reduce the danger of toxic and radiation-based hazards</font></html>}}]Conditions are Orion Sphere LRP’s framework for representing more complex or long term effects that can happen to characters. The sort of effects that are modelled by Conditions are generally more than simple [[calls_effects#Calls]] are able to handle - exotic diseases, complex psionic effects, broken bones or the strange consequences of Precursor technologies. Conditions are usually given to characters by Referees or other members of the Game Team in response to what they do in the game, but may come from other sources such as players or NPCs. Sometimes a Condition is applied immediately in response to an in-character action, sometimes it may occur as a result of an unfavourable result in a [[card_draw_system|Card Draw Action]] (such as in Surgery or destruction of a starship), sometimes a Condition may develop after the action that triggered it. Conditions take two forms - Sleeved Condition Cards and larger Condition Sheets. They do share a number of rules elements on how they are dealt with. |
===== Game Rules ===== | ===== Game Rules ===== | ||
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* All Conditions must be Diagnosed to discover more information. | * All Conditions must be Diagnosed to discover more information. | ||
* Some Diagnoses require a [[Card Draw System|Card Draw Action]]. | * Some Diagnoses require a [[Card Draw System|Card Draw Action]]. | ||
- | * Conditions can usually be removed using [[Medicaments]] or a successful [[Surgery]] action. | + | * Conditions can usually be removed using [[Medicaments]] or a successful Physician's [[card_draw_system|Card Draw Action]] (Surgery). |
* Conditions can be [[scanners#sampling|Sampled]] by Scientists using a Scanner. | * Conditions can be [[scanners#sampling|Sampled]] by Scientists using a Scanner. | ||
* Not all Conditions can be removed. | * Not all Conditions can be removed. | ||
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==== Treatment ==== | ==== Treatment ==== | ||
- | [{{ :image:ascendancy:ascendancy_surgery.jpg?200|<html><font color=black>Many common Conditions can be cured using Surgery</font></html>}}]Once a Condition has been diagnosed, there will usually be some information about how it can be removed (cured) or treated. In many cases, this will require some [[Medicaments]] to be administered to the character, or a [[Surgery]] performed, or both. Surgery is a [[Card Draw System|Card Draw Action]] performed by characters with the Physician skill - the Condition will indicate how difficult it is to treat by this method, by detailing how many Black, Yellow, Red or Green cards to add to the Deck, and how many successes are required to remove or treat the Condition. A character can only attempt to remove a given Condition as the Lead Character once per day. | + | [{{ :image:ascendancy:ascendancy_surgery.jpg?200|<html><font color=black>Many common Conditions can be cured using Surgery</font></html>}}]Once a Condition has been diagnosed, there will usually be some information about how it can be removed (cured) or treated. In many cases, this will require some [[Medicaments]] to be administered to the character, or a Surgery performed, or both. Surgery is a [[Card Draw System|Card Draw Action]] performed by characters with the Physician skill - the Condition will indicate how difficult it is to treat by this method, by detailing how many Black, Yellow, Red or Green cards to add to the Deck, and how many successes are required to remove or treat the Condition. A character can only attempt to remove a given Condition as the Lead Character once per day. |
Simple Conditions can mostly be self-refereed - if a Card Draw Action is not involved, then the characters involved can diagnose and treat the Condition without a Referee, and should hand the Condition and any resources used in the treatment back to a Referee or to Games Ops when it is convenient. | Simple Conditions can mostly be self-refereed - if a Card Draw Action is not involved, then the characters involved can diagnose and treat the Condition without a Referee, and should hand the Condition and any resources used in the treatment back to a Referee or to Games Ops when it is convenient. |