User Tools

Site Tools


species:felani

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
species:felani [2022/09/13 21:44]
conan
species:felani [2023/08/11 16:29] (current)
conan
Line 15: Line 15:
 ===== Appearance ====== ===== Appearance ======
  
-Felani are bipedal mammalian sophonts with similar proportions to Terrans and Elysians. They display a range of skin tones from dark brown to pale, and have hair and fur that can be a range of colours, usually reddish-browns and darker colours, although lighter-furred individuals are known. They have thick hair on their heads, although some choose to shave this area, which then usually grows a pattern of fur in a short time. Felani fur does not cover their whole bodies, but forms a thin layer in specific patterns and locations. Typically, fur can be seen about 1-2cm from the hairline, extending out along the line of the cheekbones, around the temples and down the side of the nose. Felani noses are are dark-coloured around the nostrils, where the skin is more leathery and moist. Fur extends down the sides of the neck, and forms mottled tiger stripes across the torso, arms and legs. In darker-skinned individuals fur tends to be lighter-coloured,​ while in paler-skinned individuals the reverse is true.+Felani are bipedal mammalian sophonts with similar proportions to Terrans and Elysians. They display a range of skin tones from dark brown to pale, and have hair and fur that can be a range of colours, usually reddish-browns and darker colours, although lighter-furred individuals are known. They have thick hair on their heads, although some choose to shave this area, which then usually grows a pattern of fur in a short time. Felani fur does not cover their whole bodies, but forms a thin layer in specific patterns and locations. Typically, fur can be seen about 1-2cm from the hairline, extending out along the line of the cheekbones, around the temples and down the side of the nose. Felani noses are dark-coloured around the nostrils, where the skin is more leathery and moist. Fur extends down the sides of the neck, and forms mottled tiger stripes across the torso, arms and legs. In darker-skinned individuals fur tends to be lighter-coloured,​ while in paler-skinned individuals the reverse is true.
  
 Felani have small claws on their fingers, which are non-retractable,​ and tend to be hard but relatively blunt. Their hands and feet can best be described as "​sinewy",​ with prominent lines of strong connective tissue extending from knuckles to wrist. Felani are hollow-boned,​ and tend to be agile and light on their feet. However, they find it difficult and painful to wield or carry heavy equipment, and have difficulty sustaining most well-known resilience training regimes. Their primary deviations from the humanoid body plan are a medium-length furred tail and two additional ears. Felani have one pair of fairly small round ears on the sides of their heads as well as a larger set of pointed ears on the top of their heads, usually in line with the eyes but set back behind the hairline on the skull. These ears are fully functional, and possess all of the internal structures needed to detect sound, and also contribute towards the exceptional balance and stability of the Felani. Felani have small claws on their fingers, which are non-retractable,​ and tend to be hard but relatively blunt. Their hands and feet can best be described as "​sinewy",​ with prominent lines of strong connective tissue extending from knuckles to wrist. Felani are hollow-boned,​ and tend to be agile and light on their feet. However, they find it difficult and painful to wield or carry heavy equipment, and have difficulty sustaining most well-known resilience training regimes. Their primary deviations from the humanoid body plan are a medium-length furred tail and two additional ears. Felani have one pair of fairly small round ears on the sides of their heads as well as a larger set of pointed ears on the top of their heads, usually in line with the eyes but set back behind the hairline on the skull. These ears are fully functional, and possess all of the internal structures needed to detect sound, and also contribute towards the exceptional balance and stability of the Felani.
Line 38: Line 38:
   * 2 Locational Body Hits and a death count of 150 seconds.   * 2 Locational Body Hits and a death count of 150 seconds.
   * Latent Psionic Healing   * Latent Psionic Healing
-    * Psionic - start with 1 Psi Point. May buy psionic powers from the [[:Felani Psionic Paths#UNNAMED|UNNAMED Path]] and its [[:Felani Psionic Paths#Branch Paths|Branch Paths]]. +    * Psionic - start with 1 Psi Point. May buy psionic powers from the [[:Felani Psionic Paths#Aura Development]] Path and its [[:Felani Psionic Paths#​Branch Paths]]. 
-    * At any time when resting and not in combat, a Felani character can promote the healing of up to 5 characters (which may include themselves),​ similar to the [[:​professional skills#​Physician]] skill. Affected characters regain 1 lost body hit every 10 minutes as long as they remain within 10 metres of the Felani character.+    * At any time when resting and not in combat, a Felani character can treat and promote the healing of up to 5 characters (which may include themselves),​ similar to the [[:​professional skills#​Physician]] skill. Affected characters, who must be willing or at least unresisting, ​regain 1 lost body hit every 10 minutes as long as they remain within 10 metres of the Felani character. Characters do not have to be injured to be targets of this ability. Use of this power does require some roleplayed interaction with those being "​treated",​ but this does not need to be medical in theme.
   * Hollow-Boned and Thin-Skinned   * Hollow-Boned and Thin-Skinned
     * Felani characters cannot purchase the Heavy Armour Training, Heavy Energy Weapon Training or Large Melee Weapon Training skills, and cannot use or wear the associated equipment.     * Felani characters cannot purchase the Heavy Armour Training, Heavy Energy Weapon Training or Large Melee Weapon Training skills, and cannot use or wear the associated equipment.
species/felani.1663101879.txt.gz · Last modified: 2022/09/13 21:44 by conan