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species:raegar [2023/10/03 00:01] conan Reduced disease requirements for Will Point gain. |
species:raegar [2025/03/27 02:59] (current) conan Improved Will Point Gain |
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* 1 Point to become Walking Wounded if they have been Unconscious or Badly Injured for at least 1 minute. | * 1 Point to become Walking Wounded if they have been Unconscious or Badly Injured for at least 1 minute. | ||
- | Raegar characters can regain spent Will Points by participating in meditative work activity alongside at least one other member of their Raegar clan (so lone Raegar with no other Clan members present cannot do this). For every 10 minutes spent on these activities, each participating Raegar can regain 1 spent Will Point. The intervention of non-clan members invalidates the session - the close-knit and non-participatory aspects of Raegaran culture, combined with their fatalistic attitudes, are regarded with suspicion by many Terrans working alongside Raegar. | + | Raegar characters can regain spent Will Points by participating in meditative work activity alongside at least one other Raegar (so lone Raegar cannot do this). For every 5 minutes spent on these activities, each participating Raegar can regain 1 spent Will Point. The intervention of non-Raegar invalidates the session - the close-knit and non-participatory aspects of Raegaran culture, combined with their fatalistic attitudes, are regarded with suspicion by many Terrans working alongside Raegar. |
As the Black Frost causes them constant pain, most Raegar are somewhat inured to pain and discomfort. They suffer reduced pain from Conditions and roleplay effects, and may continue to act relatively normally even while suffering from burns, broken limbs and anything short of extreme agony. Raegar characters are not completely immune to these symptoms, and must respond in some way (fighting with a broken arm is still impossible), although their reaction to the painful Condition or effect can be significantly reduced. | As the Black Frost causes them constant pain, most Raegar are somewhat inured to pain and discomfort. They suffer reduced pain from Conditions and roleplay effects, and may continue to act relatively normally even while suffering from burns, broken limbs and anything short of extreme agony. Raegar characters are not completely immune to these symptoms, and must respond in some way (fighting with a broken arm is still impossible), although their reaction to the painful Condition or effect can be significantly reduced. | ||
{{tag>species ascendancy}} | {{tag>species ascendancy}} |