====== Nanodeck ====== A Nanodeck is a device used by the [[species:Notumi#Notumi Corpori]] to interface with their nanite swarms. Typically nanodecks are worn strapped to one of the user's arms, but other configurations are possible. ===== Appearance ===== {{:items:nanodeck_2024_enteerobak.jpg?300 |}}A nanodeck can take a wide variety of forms. The only constants in their design is some form of user interface (commonly a touchscreen or keypad), a light source and a connection to the user's nervous system. Some nanodecks are fairly bulky, while others are sleek, some are ostentatious while others are very utilitarian. As such a major aspect of Corpori culture, there are many large and small manufacturers, each of which have their own take on the design even though the core coding and systems are remarkably consistent. Skilled nano-adepts will often further enhance their own Nanodecks, either through [[Mods]] or purely aesthetic embellishments to fit this essential accessory into their personal style. ====== Game Rules ====== * A Nanodeck is a device that allows the user to activate Programs that they know. A basic Nanodeck has a Charge Capacity of 2 and space for 1 [[Exotic Substances|Exotic Substance]]. A basic nanodeck has a Base Cost of 50 for the purpose of [[devices#Modifying]] and [[devices#Maintenance]]. * A Nanodeck can have [[Mods]] applied to it by an Engineer, as long as that Engineer either is a Corpori, or has at least 1 rank of the [[professional_skills#Corporeal Science]] skill. * Activating a program requires appropriate role play with a Nanodeck. * When activated, you must pay the cost associated with the Program (charges or notum). * [[Notum]] and Charges that are used to activate programs must be already attached or applied to the user's Nanodeck. * After a program is activated, a nanodeck requires 1 minute to cool off before executing another program. * Unless otherwise stated, all programs have a range of 10 metres. * You cannot activate programs while you are [[combat#walking wounded]], [[combat#badly injured]] or [[combat#unconscious]]. * In order to activate programs, the user must be a Notumi Corpori with the appropriate Programs known. * A Corpori must spend 5 minutes connecting to and calibrating their Nanodeck before they use it during the day (so at the start of each day or if they acquire a new Nanodeck). When applied to a Nanodeck in the usual way, Notum has its normal effect and lasts for the remainder of the day, but it can also be “spent”, causing it to immediately expire, to activate an Advanced Program. The dose of Notum must have already been applied to the Nanodeck to be used in this way. All Corpori start with knowledge of 2 Basic Programs and 1 Advanced Program. They may acquire new programs by purchasing ranks in the Extra Programs skill, a [[Species Skills#Notumi Corpori|Species Skill]] only available to Notumi Corpori. Every 1 Character Point spent on this skill allows a character to learn a new Program, either Basic or Advanced. The list of Programs is incomplete. New Programs can be invented using the [[Research]] system. ==== Basic Programs ==== ^ Name ^ Cost ^ Effect ^ | Repair | 1 charge | Repairs one Armour Hit on a target at up to 10m range, or 2 Armour Hits on a target within arms reach | | Study | 1 charge | [[Scanners#Examine]] a Phenomenon as a [[Scanners|Scanner]] at up to 10m range, with +1 Green Card if the target is within arms reach | | Sample | 1 charge | [[Scanners#Sampling|Sample]] a Phenomenon as a [[Scanners|Scanner]] at up to 10m range, with +1 Green Card if the target is within arms reach | | Seal Wound | 1 charge | Pause the [[combat#death_and_dying|Death Count]] of a target within arm’s reach, as long as you remain within arm’s reach and do not use another Program | | Barrier | 1 charge | If you have less than 3 Field Hits, gain 1 Field Hit. Fades after 1 hour or if the hit is lost | | Erase | 1 charge | When targeted by an [[calls_effects#IMBUE (X)]] call, replace the X roleplay effect with "You cannot perceive the source of this IMBUE call". The duration remains the same, but the IMBUE call expires instantly if the source of the effect deals damage to you. | | Anchor | 1 charge | User calls [[calls_effects#RESIST]] to a [[calls_effects#REPEL]] or [[calls_effects#STRIKEDOWN]] call | | Impact | 1 charge | Nano [[calls_effects#STRIKE]] a target’s location | | Flechette | 2 charges | Nano [[calls_effects#THROUGH]] a target’s location | | Force | 2 charges | Nano [[calls_effects#REPEL]] a target | | Destroy | 3 charges | Nano [[calls_effects#SUNDER]] target item | | Sustain | 4 charges | If the user has the [[professional_skills#Physician]] skill and is involved in a Surgery within arms reach, they may activate this Program IMMEDIATELY AFTER a card is drawn to ignore the drawn card and instead draw another one. | ==== Advanced Programs ==== ^ Name ^ Cost ^ Effect ^ | Survive | 1 notum | Target may call RESIST to all attacks for 30 seconds. DISRUPT breaks this effect. | | Crush | 1 notum | Nano GLOBAL [[calls_effects#REND]] a target | | Force Wave | 1 notum | Nano MASS [[calls_effects#REPEL]] | | Lockdown | 1 notum | Nano MASS [[calls_effects#ROOT]] (10) | {{tag>item devices rules galactipedia ascendancy costume stub}}