====== Rules Changes ====== This page consolidates any changes to the Rules between events. ===== After Event 8 ===== * [[species:Raegar]] characters now gain 1 Will Point for each stage of the Black Frost affecting them, instead of every two stages. * Clarified that if a held weapon is struck by an arrow, bolt or dart, then the holding limb is considered to have been hit ([[safety_conduct#combat|Combat Safety Rules]]). Also don't parry projectiles because it's super dangerous. * Added the [[calls_effects#root_duration|ROOT]] call. * Changed some effects of [[Vikaas Aquerna Psionic Paths|Vikaas Aquerna Psionic Powers]] to fit into the Card Draw System better. * Added the ability to quickly repair [[devices#sunder_broken_and_repair|Broken]] devices with a Psi Crystal Mod to the Rank 2 [[elysian psionic paths|Psionic Resonance]] power. * Cost reduction on some [[elysian psionic paths|Resonant Blade]] powers. ===== After Event 5 ===== * Codified [[Conditions]] into a single framework that also makes use of Keywords. * Codified [[Species]] into a single framework that also makes use of Keywords. * Nerfed Quark Plasma Exotic Particles so that they last less long, and also Break the device they are used on. * Added the [[devices#sunder_broken_and_repair|Broken]] status to devices in some circumstances. * Extended the [[Card Draw System]] to allow it to be used in Science and Engineering operations. * Consolidated Detectors, Analysers and Extractors into a single device - [[Scanners]], which can be used for all 3 purposes, integrating the [[Card Draw System]]. * Changes to Mods used on the new Scanners. * The REND and THROUGH Calls have been made more effective, so that both calls ignore any Field Hits that the target has. * [[game items#Shields]] with hard formers or bodies can now be used when appropriately modified for safety. * Minor changes and clarifications to the Elysian Psionic Powers Psionic Surgery and Rite of Recovery. ===== After Event 2 - Artefact ===== * The Reinforcement Pattern [[Mods#Armour|Armour Mod]] has been given a cooldown of 30 seconds. This was mostly to prevent characters with Charge Cost reduction having effectively infinite Armour Hits. * The "Psionic Ritual" tag has been added to certain [[elysian psionic paths|Elsyian]], [[Kelki psionic paths|Kelki]] and [[Lithos psionic paths|Lithos]] psionic powers. These are typically powers that required a certain period of roleplayed action to perform, and usually required the presence of a Referee. For.....reasons. * The Weave Solidifier [[Mods#Armour|Armour Mod]] has been altered to allow it to be added multiple times to a single suit of armour, increasing the activation duration by 15 seconds each time at no additional Charge Cost. * [[professional_skills#Reputation Skills]] for [[Galactic Energy Supplies]] and [[Advanced Armaments]] have been added. * The [[combat skills#Thrown Weapons Training]] skill has been added for people who want to use thrown weapons. ===== After Event 1 - Initialize ===== * The Secondary Ability of the [[Professional Skills#Helm Console]] skill has been reduced from +5 speed to +3 speed. * The Surgery ability of the [[Professional Skills#Physician]] skill has been overhauled and clarified. A full description of the new system can be found on the dedicated [[Surgery]] page. * The Deflection Generator [[Mods#Armour|Armour Mod]] has been edited so that it requires a 30 second cooldown after use. This makes its interaction with [[Quark Plasma]] only half as ludicrous.