The following list of equipment is generally available for sale to people across the Orion Sphere, as well as to Engineers who wish to buy new equipment to modify. Equipment on this list can be purchased during Downtime after each event.
Item | Charges | Type | Ability | Base Cost |
---|---|---|---|---|
AA Power Blade | 2 | Small Melee Weapon | 10 | |
AA Penetrator Blade | 2 | Small Melee Weapon | 1 charge to call THROUGH | 20 |
AA Power Sword | 2 | Medium Melee Weapon | 20 | |
AA Fortress Sword | 2 | Medium Melee Weapon | 1 charge to call RESIST to SUNDER | 30 |
AA Power Glaive | 2 | Large Melee Weapon | 20 | |
AA Force Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKE | 30 |
AA Ruin Glaive | 2 | Large Melee Weapon | 2 charges to call SUNDER | 30 |
Item | Charges | Type | Ability | Base Cost |
---|---|---|---|---|
AA Blaster Pistol | 2 | Light Energy Weapon | 20 | |
AA Shock Pistol | 2 | Light Energy Weapon | 1 charge to call FREEZE(5) | 30 |
AA Penetrator Pistol | 2 | Light Energy Weapon | 1 charge to call THROUGH | 30 |
AA Disruptor Pistol | 2 | Light Energy Weapon | 2 charges to call DISRUPT | 30 |
AA Blaster Rifle | 2 | Medium Energy Weapon | 30 | |
AA Fortress Blaster | 2 | Medium Energy Weapon | 1 charge to call RESIST to SUNDER | 40 |
AA Penetrator Rifle | 2 | Medium Energy Weapon | 1 charge to call THROUGH | 40 |
AA Impact Rifle | 2 | Medium Energy Weapon | 1 charge to call STRIKEDOWN | 40 |
AA Blaster Cannon | 2 | Heavy Energy Weapon | 30 | |
AA Force Cannon | 2 | Heavy Energy Weapon | 1 charge to call STRIKE | 40 |
AA Stun Cannon | 2 | Heavy Energy Weapon | 1 charge to call KNOCKOUT(10) | 40 |
Projectiles | Number per pack | Effect | Cost per pack |
---|---|---|---|
AA Penetrator Projectiles | 5x | THROUGH projectiles | 10 |
AA Disruptor Projectiles | 5x | DISRUPT projectiles | 15 |
AA Shredder Projectiles | 5x | REND projectiles | 25 |
AA Stun Projectiles | 5x | FREEZE (10) projectiles | 10 |
AA Stun+ Projectiles | 5x | FREEZE (20) projectiles | 20 |
AA Stun++ Projectiles | 5x | FREEZE (30) projectiles | 30 |
Item | Charges | Type | Ability | Base Cost |
---|---|---|---|---|
AA Power Shield | 2 | Shield | 20 | |
AA Gyro-Shield | 2 | Shield | You can move at full speed while under fire with this shield. | 30 |
AA Fortress Shield | 2 | Shield | 1 charge to call RESIST to SUNDER | 30 |
AA E-AB Shield | 2 | Shield | FREEZE and KNOCKOUT effects that strike this shield are reduced by 10 seconds | 30 |
Item | Charges | Type | Ability | Base Cost |
---|---|---|---|---|
AA PowerSkin | 2 | Light Armour | 20 | |
AA ReSkin | 2 | Light Armour | 1 charge to instantly restore 1 lost Armour Hit | 30 |
AA StandSkin | 2 | Light Armour | 1 charge to call RESIST to STRIKEDOWN | 30 |
GES Thermo-Skin | 2 | Light Armour | 2 Charges for protection from Minor THERMAL Environments for 30 mins. | 80 |
AA PowerJack | 2 | Medium Armour | 20 | |
AA FortJack | 2 | Medium Armour | 1 charge to call RESIST to REND | 30 |
AA ShockJack | 2 | Medium Armour | FREEZE effects that hit you are reduced by 2 seconds | 30 |
AA ToughJack | 2 | Medium Armour | +1 Armour Hit | 30 |
AA PowerSuit | 2 | Heavy Armour | 20 | |
AA StandSuit | 2 | Heavy Armour | 1 charge to call RESIST to STRIKEDOWN | 30 |
AA ShockSuit | 2 | Heavy Armour | FREEZE effects that hit you are reduced by 2 seconds | 30 |
AA WeaveSuit | 2 | Heavy Armour | 2 charges to call RESIST to all THROUGH attacks for 30 secs | 30 |
GES Enviro-Suit | 2 | Heavy Armour | 2 Charges for protection from Minor THERMAL and RADIATION Environments for 30 mins | 30 |
AA Stalwart Lorica | 2 | Assault Armour | 1 Charge to RESIST a THROUGH or REND | 70 |
AA Light Field | 2 | Energy Field | 1 Global Field Hit. 1 charge to re-power when not in combat | 40 |
AA Power Field | 2 | Energy Field | 2 Global Field Hits. 1 charge to re-power when not in combat | 80 |
Item | Charges | Type | Ability | Cost |
---|---|---|---|---|
GES Scanner | 2 | Scanner | (Scientist) 1 Charge to Survey, Examine or Sample | 25 |
Item | Charges | Type | Ability | Cost |
---|---|---|---|---|
GES XD-5 Charge Pack | 5 | Charge Pack | Holds Charges | 15 |
GES XD-10 Charge Pack | 10 | Charge Pack | Holds Charges | 30 |
AA Re-Arm Nanite Patch | N/A | Engineering Device | Single-use patch that fully repairs the armour on a single location after it is applied. Requires Engineer | 10 |
AA Harmonic Plasticiser | 2 | Engineering Tools | Tear 1 charge to halve manual repair time for a single suit of armour. | 50 |
AA Life Preserver | 2 | Medical Device | Tear 1 charge to reset the target's Death Count to 0. Requires First Aid. | 30 |
AA Decontamination Nanites | 2 | Medical Device | Tear 2 charges to purge basic illnesses from target. Requires Physician | 50 |
Lensman Corp Oxy-Mask | 2 | Breathing Mask | 2 charges to provide 30 minutes of breathable atmosphere, provides protection from Minor TOXIC Environments while active. | 80 |