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advanced_armaments_equipment_list [2018/05/11 01:37]
admin
advanced_armaments_equipment_list [2019/08/13 16:55] (current)
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 ====== Advanced Armaments Equipment List ====== ====== Advanced Armaments Equipment List ======
  
-[[Advanced Armaments]] will be offering ​the following equipment for sale at the [[event001_initialize|New Horizon Alpha Opening]] on [[system:​New Horizon-Alpha#​NH-Alpha IV]].+[[Advanced Armaments]] will offer the following equipment for sale to characters ​at events and [[Professional Skills#​Engineer|Engineers]] who wish to buy new equipment to modify.
  
 ===== Combat Equipment ===== ===== Combat Equipment =====
 +
 +==== Melee Weapons ====
 +
 +^ Item ^ Charges ^ Type ^ Ability ^ Base Cost ^
 +| AA Power Blade | 2 | Small Melee Weapon | | 10 |
 +| AA Penetrator Blade | 2 | Small Melee Weapon | 1 charge to call THROUGH | 20 |
 +| AA Disruptor Blade | 2 | Small Melee Weapon | 1 charge to call DISRUPT | 20 |
 +| AA Escape Artist Blade | 4 | Small Melee Weapon | 1 charge to call FREEZE (5) |
 +| | | | | | 
 +| AA Power Sword | 2 | Medium Melee Weapon |  | 20 |
 +| AA Fortress Sword | 2 | Medium Melee Weapon | 1 charge to call RESIST to SUNDER | 30 |
 +| AA Duelist’s Sword | 4 | Medium Melee Weapon | 1 charge to call DISARM | 50 |
 +| | | | | |
 +| AA Power Glaive | 2 | Large Melee Weapon | | 20 |
 +| AA Impact Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKEDOWN | 30 |
 +| AA Force Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKE | 30 |
 +| AA Shredder Glaive | 2 | Large Melee Weapon | 2 charges to call REND | 30 |
 +| AA Ruin Glaive | 2 | Large Melee Weapon | 2 charges to call SUNDER | 30 |
  
 ==== Energy Weapons ==== ==== Energy Weapons ====
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 | AA Penetrator Pistol | 2 | Light Energy Weapon | 1 charge to call THROUGH | 30 | | AA Penetrator Pistol | 2 | Light Energy Weapon | 1 charge to call THROUGH | 30 |
 | AA Disruptor Pistol | 2 | Light Energy Weapon | 2 charges to call DISRUPT | 30 | | AA Disruptor Pistol | 2 | Light Energy Weapon | 2 charges to call DISRUPT | 30 |
-| AA UltraShock Pistol | 4 | Light Energy Weapon | 1/2 charges to call FREEZE(5/10) | 70 |+| AA UltraShock Pistol | 4 | Light Energy Weapon | 1 or 2 charges to call FREEZE (5 or 10 respectively) | 70 |
 | | | | | | | | | | | |
 | AA Blaster Rifle | 2 | Medium Energy Weapon | | 30 | | AA Blaster Rifle | 2 | Medium Energy Weapon | | 30 |
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 | AA Shredder Cannon | 2 | Heavy Energy Weapon | 2 charges to call REND | 40 | | AA Shredder Cannon | 2 | Heavy Energy Weapon | 2 charges to call REND | 40 |
 | AA Ruiner Cannon | 2 | Heavy Energy Weapon | 2 charges to call SUNDER | 40 | | AA Ruiner Cannon | 2 | Heavy Energy Weapon | 2 charges to call SUNDER | 40 |
-| AA Riot Pacifier | 4 | Heavy Energy Weapon | 1/2 charges to call FREEZE(10/20) | 80 +| AA Riot Pacifier | 4 | Heavy Energy Weapon | 1 or 2 charges to call FREEZE (10 or 20 respectively) | 80 |
- +
-==== Melee Weapons ==== +
- +
-^ Item ^ Charges ^ Type ^ Ability ^ Base Cost ^ +
-| AA Power Blade | 2 | Small Melee Weapon | | 10 | +
-| AA Penetrator Blade | 2 | Small Melee Weapon | 1 charge to call THROUGH | 20 | +
-| AA Disruptor Blade | 2 | Small Melee Weapon | 1 charge to call DISRUPT | 20 | +
-| AA Escape Artist Blade | 4 | Small Melee Weapon | 1 charge to call FREEZE (5) | +
-| | | | | |  +
-| AA Power Sword | 2 | Medium Melee Weapon |  | 20 | +
-| AA Fortress Sword | 2 | Medium Melee Weapon | 1 charge to call RESIST to SUNDER | 30 | +
-| AA Duelist’s Sword | 4 | Medium Melee Weapon | 1 charge to call DISARM | 50 | +
-| | | | | |  +
-| AA Power Glaive | 2 | Large Melee Weapon | | 20 | +
-| AA Impact Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKEDOWN | 30 | +
-| AA Force Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKE | 30 | +
-| AA Shredder Glaive | 2 | Large Melee Weapon | 2 charges to call REND | 30 | +
-| AA Ruin Glaive | 2 | Large Melee Weapon | 2 charges to call SUNDER | 30 |+
  
 ==== Projectiles ==== ==== Projectiles ====
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 ==== Science Devices ==== ==== Science Devices ====
 +
 +^ Item ^ Charges ^ Type ^ Ability ^ Cost ^
 +| Scanner | 2 | Science Device | 1 Charge to scan nearby area for phenomena. Requires Scientist. | 30 |
 +| Analyser | 2 | Science Device | 1 Charge to analyse 1 phenomenon for additional detail. Requires Scientist. | 30 |
 +| Extractor | 2 | Science Device | 1 Charge to Extract 1 sample. Requires Scientist. | 30 |
  
 ==== General Equipment ==== ==== General Equipment ====
  
-^ Item ^ Charges ^ Type ^ Ability ^ Cost ^  +^ Item ^ Charges ^ Type ^ Ability ^ Cost ^ 
-AA Repair Nano-schematic ​N/A Device ​Single-use scan of a device to allow rapid nanite repair at AA facilities, allowing for rapid maintenance. Requires Engineer. ​Double maintenance cost of item |+GES XD-5 Charge Pack Charge Pack Holds Charges | 15 | 
 +| GES XD-10 Charge Pack | 10 | Charge Pack| Holds Charges ​30 |
 | AA Re-Arm Nanite Patch | N/A | Device | Single-use patch that fully repairs the armour on a single location after it is applied. Requires Engineer | 10 | | AA Re-Arm Nanite Patch | N/A | Device | Single-use patch that fully repairs the armour on a single location after it is applied. Requires Engineer | 10 |
 | AA Harmonic Plasticiser | 2 | Device | Tear 1 charge to halve manual repair time for a single suit of armour. | 50 | | AA Harmonic Plasticiser | 2 | Device | Tear 1 charge to halve manual repair time for a single suit of armour. | 50 |
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 ^ Item ^ Charges ^ Type ^ Ability ^ Cost ^  ^ Item ^ Charges ^ Type ^ Ability ^ Cost ^
-| AA Life Preserver | 2 | Device | Tear 1 charge to reset the target'​s Death Count to 0. | 30 |+| AA Life Preserver | 2 | Device | Tear 1 charge to reset the target'​s Death Count to 0. Requires First Aid. | 30 
 +| Decontamination Nanites | 2 | Device | Tear 2 charges to purge basic illnesses from target. Requires Physician | 50 |
  
  
 {{tag>​megacorp events game}} {{tag>​megacorp events game}}
advanced_armaments_equipment_list.1525999036.txt.gz · Last modified: 2019/08/13 16:53 (external edit)