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combat_skills [2018/03/18 13:53]
admin Reduced armour effectiveness due to potential pay-for-play, and lack of other disadvantages.
combat_skills [2018/07/02 12:49]
admin [Combat Skills]
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 | Steel Nerves | 2+ | Reduce the duration of FREEZE calls that affect you by 5 seconds. | | Steel Nerves | 2+ | Reduce the duration of FREEZE calls that affect you by 5 seconds. |
 | Steel Head | 2+ | Reduce the duration of KNOCKOUT calls that affect you by 5 seconds. | | Steel Head | 2+ | Reduce the duration of KNOCKOUT calls that affect you by 5 seconds. |
-| Steel Viscera | 2+ | Double the progression time of toxins & diseases that affect you. |+| Steel Viscera | 2+ | Double the progression time of toxins & diseases that affect you, better chances in [[Surgery]]. |
 + - Can be bought multiple times. Cost increases by 1 point each time.\\ ​ + - Can be bought multiple times. Cost increases by 1 point each time.\\ ​
 * - Prerequisite skill required.\\ ​ * - Prerequisite skill required.\\ ​
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 Each rank of the Resilience skill taken extends your Death Count by 100 seconds. Every rank you purchase increases the cost by one character point. Each rank of the Resilience skill taken extends your Death Count by 100 seconds. Every rank you purchase increases the cost by one character point.
  
-==== Dual Weapons Training ====+{{ :​image:​general:​alpharian_warrior_e1.jpg?​300|}}==== Dual Weapons Training ====
  
 Dual Weapons Training allows you to wield a weapon in your off-hand and make attacks with it. You cannot dual-wield weapons that require 2 hands to use. Dual Weapons Training allows you to wield a weapon in your off-hand and make attacks with it. You cannot dual-wield weapons that require 2 hands to use.
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 With Projectile Weapon Training, you may use crossbows and bows checked as being suitable for LRP (which must have no more than a 30lb full draw). If you intend to use this skill then you must attend a safety briefing at the start of the event. Improper use of a bow or crossbow may result in your character being stripped of this skill. With Projectile Weapon Training, you may use crossbows and bows checked as being suitable for LRP (which must have no more than a 30lb full draw). If you intend to use this skill then you must attend a safety briefing at the start of the event. Improper use of a bow or crossbow may result in your character being stripped of this skill.
  
-==== Medium Energy Weapon Training ====+{{ :​image:​ascendancy:​team_purgatory_takes_aim_e1.jpg?​300|}}==== Medium Energy Weapon Training ====
  
 You may use Medium Energy Weapons – NERF dart guns with an ammo capacity of more than 10 darts, a clip system or a powered firing mechanism. Note that any energy weapon physreps that use a Clip system are considered to be Medium Energy Weapons, even if the clip you are currently using has a capacity of 10 darts or less. You may use Medium Energy Weapons – NERF dart guns with an ammo capacity of more than 10 darts, a clip system or a powered firing mechanism. Note that any energy weapon physreps that use a Clip system are considered to be Medium Energy Weapons, even if the clip you are currently using has a capacity of 10 darts or less.
combat_skills.txt · Last modified: 2020/12/03 22:11 by conan