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combat_skills [2018/07/02 12:49]
admin [Combat Skills]
combat_skills [2019/04/04 15:08]
conan Added Thrown Weapons skill.
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 ====== Combat Skills ====== ====== Combat Skills ======
 +~~NOTOC~~
 Combat skills represent your character'​s abilities to fight, endure pain and use combat equipment. These skills are generally used in LRP combat, although some will have utility in other situations. Most do not have any application in downtime. Combat skills represent your character'​s abilities to fight, endure pain and use combat equipment. These skills are generally used in LRP combat, although some will have utility in other situations. Most do not have any application in downtime.
  
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 | Large Melee Weapon Training | 2 | You can use large melee weapons such as halberds and great weapons. | | Large Melee Weapon Training | 2 | You can use large melee weapons such as halberds and great weapons. |
 | Projectile Weapon Training | 4 | You can use a projectile weapon like a crossbow or bow. | | Projectile Weapon Training | 4 | You can use a projectile weapon like a crossbow or bow. |
 +| Thrown Weapons Training | 1 | You can use thrown weapons such as throwing knives. |
 | Medium Energy Weapon Training | 2 | You can use a medium energy weapon (NERF Dart gun). | | Medium Energy Weapon Training | 2 | You can use a medium energy weapon (NERF Dart gun). |
 | Heavy Energy Weapon Training | 2* | You can use a heavy energy weapon (NERF Dart gun). | | Heavy Energy Weapon Training | 2* | You can use a heavy energy weapon (NERF Dart gun). |
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 With Projectile Weapon Training, you may use crossbows and bows checked as being suitable for LRP (which must have no more than a 30lb full draw). If you intend to use this skill then you must attend a safety briefing at the start of the event. Improper use of a bow or crossbow may result in your character being stripped of this skill. With Projectile Weapon Training, you may use crossbows and bows checked as being suitable for LRP (which must have no more than a 30lb full draw). If you intend to use this skill then you must attend a safety briefing at the start of the event. Improper use of a bow or crossbow may result in your character being stripped of this skill.
 +
 +==== Thrown Weapons Training ====
 +
 +With Thrown Weapons Training, you may throw LRP-safe throwing weapons to deal a single point of damage. Thrown weapons must be at least 8" long in one dimension, constructed from coreless foam, and must represent actual weapons - knives, darts, saw blades, etc. "​Thrown weapons"​ resembling rocks, cheese, fish and other novelty items cannot be used as Thrown Weapons.
  
 {{ :​image:​ascendancy:​team_purgatory_takes_aim_e1.jpg?​300|}}==== Medium Energy Weapon Training ==== {{ :​image:​ascendancy:​team_purgatory_takes_aim_e1.jpg?​300|}}==== Medium Energy Weapon Training ====
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 Your constitution has become more resilient and resistant to diseases and toxins, slowing their progression in your body. The progression time of Toxin and Disease Conditions is doubled, and for each additional rank of this skill that you possess, it is increased by the same amount again. For example, if you were affected by a toxin which progressed to the next stage in 1 hour, then with 1 rank of this skill it would progress in 3 hours, with 2 ranks it would take 3 hours, with 3 ranks it would take 4 hours, etc. Every rank you purchase increases the cost by one character point. Your constitution has become more resilient and resistant to diseases and toxins, slowing their progression in your body. The progression time of Toxin and Disease Conditions is doubled, and for each additional rank of this skill that you possess, it is increased by the same amount again. For example, if you were affected by a toxin which progressed to the next stage in 1 hour, then with 1 rank of this skill it would progress in 3 hours, with 2 ranks it would take 3 hours, with 3 ranks it would take 4 hours, etc. Every rank you purchase increases the cost by one character point.
 +
 +In addition, if you are the Patient in a [[surgery]],​ every rank you have in the Steel Viscera skill adds one Green card to the [[surgery#​Treatment Deck]]. This makes it more likely that the surgery will succeed, and reduces the risk of bad things happening.
  
  
 {{tag>​characters rules}} {{tag>​characters rules}}
combat_skills.txt ยท Last modified: 2019/08/13 16:55 (external edit)