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devotion_skills [2023/03/24 12:52]
conan Added Heroic Devotion power examples
devotion_skills [2024/01/16 12:44] (current)
conan
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   * {{ :​image:​dominion:​tulaki_priest_orb.jpg?​300|}}Priestly Devotion costs 2 points per rank.   * {{ :​image:​dominion:​tulaki_priest_orb.jpg?​300|}}Priestly Devotion costs 2 points per rank.
   * Priestly Devotion grants the ability to perform one Ceremony per rank.   * Priestly Devotion grants the ability to perform one Ceremony per rank.
-  * Only [[species:​Tulaki]] characters can purchase ranks of Priestly Devotion.+  * Only [[species:​Tulaki]] characters ​who are in the Dominion ​can purchase ranks of Priestly Devotion
 +  * A character with Priestly Devotion cannot purchase any new ranks of Heroic Devotion (but they may retain the ranks they already have).
   * If a character has the Engineer skill as well as at least 1 rank of Priestly Devotion, they automatically learn the Talisman Mod.   * If a character has the Engineer skill as well as at least 1 rank of Priestly Devotion, they automatically learn the Talisman Mod.
  
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   * Heroic Devotion costs 2 points per rank.   * Heroic Devotion costs 2 points per rank.
   * Starting characters cannot buy Heroic Devotion.   * Starting characters cannot buy Heroic Devotion.
-  * Heroic Devotion grants the favour of the Immortal Spirit that your character ​is devoted to. +  * character can only purchase ​a single rank of Heroic ​Devotion ​after each event.
-  * Only characters currently in the Dominion ​can purchase ​ranks of Priestly ​Devotion.+
   * You must be devoted to a specific [[Immortal Spirits|Immortal Spirit]] by a Priest before purchasing ranks in this skill.   * You must be devoted to a specific [[Immortal Spirits|Immortal Spirit]] by a Priest before purchasing ranks in this skill.
 +  * Heroic Devotion grants the favour of the Immortal Spirit that your character is devoted to.
 +  * Only characters currently in the Dominion can purchase ranks of Heroic Devotion.
  
 Heroic Devotion represents the favour and blessings of one of the Immortal Spirits, which manifest as miraculous abilities relevant to the purview of that Spirit. These will usually take the form of abilities that can be performed a number of times per day, but there is little consistency to this power, and the abilities it grants will vary depending on the focus of your character. Some examples of possible abilities granted by Heroic Devotion to the most well-known Immortal Spirits can be found below. Devoting yourself to a Spirit is an in-character ceremony that can be performed by a Priest, and will be recorded on the game system. If you change or lose your Devotion, or change to a Faction other than the Dominion, your patron Spirit is likely to be angered. Heroic Devotion represents the favour and blessings of one of the Immortal Spirits, which manifest as miraculous abilities relevant to the purview of that Spirit. These will usually take the form of abilities that can be performed a number of times per day, but there is little consistency to this power, and the abilities it grants will vary depending on the focus of your character. Some examples of possible abilities granted by Heroic Devotion to the most well-known Immortal Spirits can be found below. Devoting yourself to a Spirit is an in-character ceremony that can be performed by a Priest, and will be recorded on the game system. If you change or lose your Devotion, or change to a Faction other than the Dominion, your patron Spirit is likely to be angered.
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 === Devotees of Akal the Undefeated === === Devotees of Akal the Undefeated ===
  
-**Themes:** Physical Prowess, Challenges, Athletes, fitness. +**Themes:** Physical Prowess, Challenges, Athletes, fitness.\\
 Heroes devoted to Akal can perform incredible feats of endurance and strength, and hone their body to resist influences that would weaken them. Heroes devoted to Akal can perform incredible feats of endurance and strength, and hone their body to resist influences that would weaken them.
   - Immunity to any roleplaying effects that cause a feeling of weakness or exhaustion.   - Immunity to any roleplaying effects that cause a feeling of weakness or exhaustion.
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 === Devotees of Artis the Storm of Blades === === Devotees of Artis the Storm of Blades ===
        
-**Themes:** Hunting, killing, tracking and melee combat.+**Themes:** Hunting, killing, tracking and melee combat.\\
 Heroes devoted to Artis become incredibly proficient with melee weapons, especially blades. They excel at locating and hunting down a target. Heroes devoted to Artis become incredibly proficient with melee weapons, especially blades. They excel at locating and hunting down a target.
   - //​Hunter’s Mark:// Once per day, the hero can verbally call out an opponent to Mark them. The Hero strikes for THROUGH using melee weapons until either the Marked or the Hero yield or fall (become knocked out/badly injured).   - //​Hunter’s Mark:// Once per day, the hero can verbally call out an opponent to Mark them. The Hero strikes for THROUGH using melee weapons until either the Marked or the Hero yield or fall (become knocked out/badly injured).
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 === Devotees of Dalathak the Spear of Triumph === === Devotees of Dalathak the Spear of Triumph ===
  
-**Themes:** Combat, War, fighting independently.+**Themes:** Combat, War, fighting independently.\\
 Heroes devoted to Dalathak become consummate expressions of the Soldier. They become one with their weapons, and are tireless and nearly unstoppable in battle. ​ Heroes devoted to Dalathak become consummate expressions of the Soldier. They become one with their weapons, and are tireless and nearly unstoppable in battle. ​
-  - The Hero may RESIST the first SUNDER on their weapons each day.   +  - The Hero may RESIST the first SUNDER ​or DISARM ​on their weapons each day.   
   - Armour worn by the Hero has +1 Locational Armour Hit as long as they wear it.   - Armour worn by the Hero has +1 Locational Armour Hit as long as they wear it.
   - Any roleplaying effects on you are ignored for as long as you are actively in combat, but resume when you are no longer fighting.  ​   - Any roleplaying effects on you are ignored for as long as you are actively in combat, but resume when you are no longer fighting.  ​
-  - The Hero recovers 1 lost Body Hit every 5 minutes outside of combat. Weapons held by the Hero RESIST all SUNDER calls.+  - The Hero recovers 1 lost Body Hit every 5 minutes outside of combat. Weapons held by the Hero RESIST all SUNDER ​and DISARM ​calls.
   - //Universal Soldier:// You can use any weapons or armour as if you had the relevant Training skill. When you gain this power any character points spent on Training Skills are refunded.   - //Universal Soldier:// You can use any weapons or armour as if you had the relevant Training skill. When you gain this power any character points spent on Training Skills are refunded.
  
 === Devotees of Dekal the World-Shaper === === Devotees of Dekal the World-Shaper ===
  
-**Themes:** Terraforming,​ Farming, Engineering and Planetary Science. ​+**Themes:** Terraforming,​ Farming, Engineering and Planetary Science. ​\\
 Heroes devoted to Dekal are deeply in tune with the worlds upon which they walk. As scientists, engineers or other professionals,​ these heroes are able to survive the harsh conditions on untouched planets and take the needed steps to make them fit for habitation. Heroes devoted to Dekal are deeply in tune with the worlds upon which they walk. As scientists, engineers or other professionals,​ these heroes are able to survive the harsh conditions on untouched planets and take the needed steps to make them fit for habitation.
-  - When you [[scanners:sampling|Sample]] from a deposit of Exotic Substances, gain +1 automatic success. ​   ​+  - When you [[scanners#sampling|Sample]] from a deposit of Exotic Substances, gain +1 automatic success. ​   ​
   - You may assist any skill-based [[card_draw_system|Card Draw Action]] even without the skill as long as you participate in the roleplay. If you do have the relevant skill, add +2 Green cards instead of 1.    ​   - You may assist any skill-based [[card_draw_system|Card Draw Action]] even without the skill as long as you participate in the roleplay. If you do have the relevant skill, add +2 Green cards instead of 1.    ​
   - Gain immunity to all RADIATION [[Conditions]]. ​   ​   - Gain immunity to all RADIATION [[Conditions]]. ​   ​
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 === Devotees of Dothak the Light-smith === === Devotees of Dothak the Light-smith ===
     ​     ​
-**Themes:** Engineering,​ technology, individual genius and inspiration.+**Themes:** Engineering,​ technology, individual genius and inspiration.\\
 The Devoted of Dothak are inspired creators, scientists and genii. Technology seems to bend to their will, and that which they surround themselves with reshapes itself to better protect them. The Devoted of Dothak are inspired creators, scientists and genii. Technology seems to bend to their will, and that which they surround themselves with reshapes itself to better protect them.
   - When performing a Card Draw Engineering Action as Lead Character, gain +2 Green Cards. ​   ​   - When performing a Card Draw Engineering Action as Lead Character, gain +2 Green Cards. ​   ​
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 === Devotees of Enki the Unifier === === Devotees of Enki the Unifier ===
   ​   ​
-**Themes:** Leaders, visionaries,​ oratory+**Themes:** Leaders, visionaries,​ oratory.\\
 Although the Devoted of Enki are relatively few, their determination and ability to command a crowd with their voice is unmatched. Although the Devoted of Enki are relatively few, their determination and ability to command a crowd with their voice is unmatched.
   - The Hero can RESIST any roleplaying effects that cause a feeling of listlessness,​ apathy or indecisiveness.   - The Hero can RESIST any roleplaying effects that cause a feeling of listlessness,​ apathy or indecisiveness.
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 === Devotees of Kalila the Flame-bearer === === Devotees of Kalila the Flame-bearer ===
     ​     ​
-**Themes:** Politics, the Law, societal structure+**Themes:** Politics, the Law, societal structure.\\
 Those Heroes who are devoted to Kalila are immensely skilled at political maneuvering,​ and discover cracks in any foe’s political armour. Those Heroes who are devoted to Kalila are immensely skilled at political maneuvering,​ and discover cracks in any foe’s political armour.
   - You earn +30EC every event. ​   ​   - You earn +30EC every event. ​   ​
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 === Devotees of Lukan the Wayfinder === === Devotees of Lukan the Wayfinder ===
     ​     ​
-**Themes:** Science, exploration,​ discovery.+**Themes:** Science, exploration,​ discovery.\\
 Heroic Devotees of Lukan are have preternatural abilities when it comes to scientific investigation. Scanners sing in their hands, and the universe whispers its secrets to them. Heroic Devotees of Lukan are have preternatural abilities when it comes to scientific investigation. Scanners sing in their hands, and the universe whispers its secrets to them.
   - You can Examine and Survey without a [[scanners|scanner]]. You still must perform investigative roleplay to use this ability, but you are relying on your keen senses and inspired knowledge. You do not have to spend charges to use this ability.   - You can Examine and Survey without a [[scanners|scanner]]. You still must perform investigative roleplay to use this ability, but you are relying on your keen senses and inspired knowledge. You do not have to spend charges to use this ability.
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 === Devotees of Neboro the Charred === === Devotees of Neboro the Charred ===
  
-**Themes:** Protection, architecture,​ self-sacrifice. ​  ​+**Themes:** Protection, architecture,​ self-sacrifice.\\ 
 Following the example of the Charred Immortal, Heroes devoted to this patron spirit are nigh immovable when ensconced in a position they have chosen to defend. Following the example of the Charred Immortal, Heroes devoted to this patron spirit are nigh immovable when ensconced in a position they have chosen to defend.
   - You may //Root// yourself to the spot to RESIST STRIKEDOWN and REPEL, planting your feet steadily on the ground and not moving them again. You must remain rooted until 10 seconds after any STRIKEDOWN or REPEL effects strike you.    ​   - You may //Root// yourself to the spot to RESIST STRIKEDOWN and REPEL, planting your feet steadily on the ground and not moving them again. You must remain rooted until 10 seconds after any STRIKEDOWN or REPEL effects strike you.    ​
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 === Devotees of Tulak the Illustrious === === Devotees of Tulak the Illustrious ===
  
-**Themes:** Philosophy, Thought, Inspiration+**Themes:** Philosophy, Thought, Inspiration.\\
 Although in a way every soul in the Dominion is a devotee of Tulak, those who have dedicated themselves to her teachings are inspired by incredible insights. Although in a way every soul in the Dominion is a devotee of Tulak, those who have dedicated themselves to her teachings are inspired by incredible insights.
   -  //Observant Logic:// Once per day, when on a mission, you may ask the Referee running the mission if your group has missed anything important, and they may point it out to you. If there is no result forthcoming,​ you don’t use up the daily use of this ability.   -  //Observant Logic:// Once per day, when on a mission, you may ask the Referee running the mission if your group has missed anything important, and they may point it out to you. If there is no result forthcoming,​ you don’t use up the daily use of this ability.
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 === Devotees of Volkut the Voidfarer === === Devotees of Volkut the Voidfarer ===
    
-**Themes:** Travel, piloting, spaceships+**Themes:** Travel, piloting, spaceships.\\
 Heroes who devote themselves to Volkut display incredible ability to control starships, and supernatural powers of movement, able to travel to where they will to go. Heroes who devote themselves to Volkut display incredible ability to control starships, and supernatural powers of movement, able to travel to where they will to go.
   - If a ship you are on is destroyed, you may draw 2 cards to determine if you suffer an injury and choose the best result. ​   ​   - If a ship you are on is destroyed, you may draw 2 cards to determine if you suffer an injury and choose the best result. ​   ​
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 === Devotees of Wesrix the Truth-Speaker === === Devotees of Wesrix the Truth-Speaker ===
     ​     ​
-**Themes:** Diplomacy, Mediation ​   +**Themes:** Diplomacy, Mediation.\\
 Devotees of Wesrix are incredible negotiators,​ able to inspire a range of positive emotions in those they deal with as well as intuit the connections between people to open up new avenues of diplomacy. Devotees of Wesrix are incredible negotiators,​ able to inspire a range of positive emotions in those they deal with as well as intuit the connections between people to open up new avenues of diplomacy.
   - In a direct conversation with another character you may call IMBUE CALM (10 Minutes) on them.   - In a direct conversation with another character you may call IMBUE CALM (10 Minutes) on them.
devotion_skills.1679662344.txt.gz · Last modified: 2023/03/24 12:52 by conan