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devotion_skills [2023/03/24 12:56]
conan formatting
devotion_skills [2024/01/16 12:44] (current)
conan
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   * {{ :​image:​dominion:​tulaki_priest_orb.jpg?​300|}}Priestly Devotion costs 2 points per rank.   * {{ :​image:​dominion:​tulaki_priest_orb.jpg?​300|}}Priestly Devotion costs 2 points per rank.
   * Priestly Devotion grants the ability to perform one Ceremony per rank.   * Priestly Devotion grants the ability to perform one Ceremony per rank.
-  * Only [[species:​Tulaki]] characters can purchase ranks of Priestly Devotion.+  * Only [[species:​Tulaki]] characters ​who are in the Dominion ​can purchase ranks of Priestly Devotion
 +  * A character with Priestly Devotion cannot purchase any new ranks of Heroic Devotion (but they may retain the ranks they already have).
   * If a character has the Engineer skill as well as at least 1 rank of Priestly Devotion, they automatically learn the Talisman Mod.   * If a character has the Engineer skill as well as at least 1 rank of Priestly Devotion, they automatically learn the Talisman Mod.
  
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   * Heroic Devotion costs 2 points per rank.   * Heroic Devotion costs 2 points per rank.
   * Starting characters cannot buy Heroic Devotion.   * Starting characters cannot buy Heroic Devotion.
-  * Heroic Devotion grants the favour of the Immortal Spirit that your character ​is devoted to. +  * character can only purchase ​a single rank of Heroic ​Devotion ​after each event.
-  * Only characters currently in the Dominion ​can purchase ​ranks of Priestly ​Devotion.+
   * You must be devoted to a specific [[Immortal Spirits|Immortal Spirit]] by a Priest before purchasing ranks in this skill.   * You must be devoted to a specific [[Immortal Spirits|Immortal Spirit]] by a Priest before purchasing ranks in this skill.
 +  * Heroic Devotion grants the favour of the Immortal Spirit that your character is devoted to.
 +  * Only characters currently in the Dominion can purchase ranks of Heroic Devotion.
  
 Heroic Devotion represents the favour and blessings of one of the Immortal Spirits, which manifest as miraculous abilities relevant to the purview of that Spirit. These will usually take the form of abilities that can be performed a number of times per day, but there is little consistency to this power, and the abilities it grants will vary depending on the focus of your character. Some examples of possible abilities granted by Heroic Devotion to the most well-known Immortal Spirits can be found below. Devoting yourself to a Spirit is an in-character ceremony that can be performed by a Priest, and will be recorded on the game system. If you change or lose your Devotion, or change to a Faction other than the Dominion, your patron Spirit is likely to be angered. Heroic Devotion represents the favour and blessings of one of the Immortal Spirits, which manifest as miraculous abilities relevant to the purview of that Spirit. These will usually take the form of abilities that can be performed a number of times per day, but there is little consistency to this power, and the abilities it grants will vary depending on the focus of your character. Some examples of possible abilities granted by Heroic Devotion to the most well-known Immortal Spirits can be found below. Devoting yourself to a Spirit is an in-character ceremony that can be performed by a Priest, and will be recorded on the game system. If you change or lose your Devotion, or change to a Faction other than the Dominion, your patron Spirit is likely to be angered.
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 **Themes:** Combat, War, fighting independently.\\ **Themes:** Combat, War, fighting independently.\\
 Heroes devoted to Dalathak become consummate expressions of the Soldier. They become one with their weapons, and are tireless and nearly unstoppable in battle. ​ Heroes devoted to Dalathak become consummate expressions of the Soldier. They become one with their weapons, and are tireless and nearly unstoppable in battle. ​
-  - The Hero may RESIST the first SUNDER on their weapons each day.   +  - The Hero may RESIST the first SUNDER ​or DISARM ​on their weapons each day.   
   - Armour worn by the Hero has +1 Locational Armour Hit as long as they wear it.   - Armour worn by the Hero has +1 Locational Armour Hit as long as they wear it.
   - Any roleplaying effects on you are ignored for as long as you are actively in combat, but resume when you are no longer fighting.  ​   - Any roleplaying effects on you are ignored for as long as you are actively in combat, but resume when you are no longer fighting.  ​
-  - The Hero recovers 1 lost Body Hit every 5 minutes outside of combat. Weapons held by the Hero RESIST all SUNDER calls.+  - The Hero recovers 1 lost Body Hit every 5 minutes outside of combat. Weapons held by the Hero RESIST all SUNDER ​and DISARM ​calls.
   - //Universal Soldier:// You can use any weapons or armour as if you had the relevant Training skill. When you gain this power any character points spent on Training Skills are refunded.   - //Universal Soldier:// You can use any weapons or armour as if you had the relevant Training skill. When you gain this power any character points spent on Training Skills are refunded.
  
devotion_skills.1679662596.txt.gz · Last modified: 2023/03/24 12:56 by conan