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gateway [2018/03/19 12:11]
admin
gateway [2018/04/02 13:17]
admin added gateway images
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 ====== Gateway ====== ====== Gateway ======
  
-Gateways are built structures that can be used in pairs to create a stable wormhole for transporting people and objects. They were developed by the [[Dominion]] relatively early in their history as a spacefaring power, and used to great effect in planetary invasions. Since the reverse-engineering of the technology in 3434PT, shortly after the end of the First Tulaki Invasion, gateway technology has become commonplace on board spacefaring vessels. A gateway on board an orbiting ship can connect to another on a planet below and allow for the transfer of supplies and personnel without ​having to ferry them on board shuttles.+[{{:​image:​items:​gatewayforest1.jpg?​200 |A Gateway deployed in a forest}}]Gateways are built structures that can be used in pairs to create a stable wormhole for transporting people and objects. They were developed by the [[Dominion]] relatively early in their history as a spacefaring power, and used to great effect in planetary invasions. When the Dominion invaded a planet, they would first send down heavily-armoured ships with gateways - to which orbiting troop transports could connect to disgorge huge numbers of troops in a short space of time. Since the reverse-engineering of the technology in 3434PT, shortly after the end of the First Tulaki Invasion, gateway technology has become commonplace on board spacefaring vessels. A gateway on board an orbiting ship can connect to another on a planet below and allow for the transfer of supplies and personnel without ​using shuttles. ​
  
-===== Method ​of Function =====+Modern gateways are hexagonal in shape, with the majority ​of their control machinery concentrated at the vertices. A gateway must be connected to a very stable power source as fluctuations in power supply can easily lead to failure to synchronize. Additionally,​ a gateway must be anchored in place relative to local atmosphere and surroundings - when a moving gateway is activated, conditions on the plane of operation change too rapidly to allow it to synchronize. Although a gateway does require a significant energy to activate, compared to ferrying objects into or out of a planet'​s gravity well, and the necessity of vehicles to do so, the cost is fairly trivial. ​
  
-A gateway works by using quantum entanglement to create ​real-time connection ​+Gateways must be activated with key of entangled particles before they can be used, and take about 1 minute to synchronize. Once the control panel identified button is pressed, the power-up sequence begins, which is indicated by red lights. While the red lights are showing, entering the physical plane encompassed by the Gateway has no effect. ​
  
-The Conformity Generators built into the gateways vertices then create a zone of space which perfectly replicates the conditions of the other. When traversing a gateway, for a brief moment, an object exists in two places at once. +===== Method ​of Function =====
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-Gateways offer fixed points in space-time for  +
-3434 PT - Dominion Gateway technology reverse-engineered by the other factions. These gateways allow for the creation of wormholes between fixed points. The wormholes must be stabilised by built structures and require a stable power supply. The power requirements scale exponentially with wormhole size and distance, limiting the usefulness of the technology beyond the transportation of people and small amounts of materials.  +
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-Gateways are one of the main ways of getting into and out of the event site - One will usually be set up at the boundary between the Out of Character Campsite and the In-Character area. +
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-Gateways must be activated before they can be used, and take about 1 minute to power up. Once the control panel identified button is pressed, the power-up sequence begins, which is indicated by red lights. While the red lights are showing, going through the Gateway has no effect.+
  
-After the 1-minute power-up, the lights will switch to green, and the Gateway activates and connects to its destination - by default, this will be the ship belonging to the person who activated ​the Gateway or their groupalthough it may lead to another destination such as the bridge of hired Spacer vessel (the Spacers give activation keys that link to the Gateways on board their ships. Once you have passed completely ​through ​an active Gateway, you are Out of Character. The Gateway remains active ​for 1 minute - characters that go through ​the Gateway in this period end up in the same place as the activating character. Under most circumstances this will not be an issue, but during a hostile encounter it may require the intervention ​of the ref team in order to phys-rep the other side. If you chase another character through an active Gateway in a PvP situation, then all parties must remain together and find a Ref immediately.+When activated, a gateway goes through ​a several staged phases which are all key for the successful transfer ​of matter.
  
-Gateways do not allow the passage ​of projectiles or energy weapon blasts.+[{{ :​image:​items:​gatewayapextrees1.jpg?​200|Conformity Generator at the apex of a Gateway}}] ​  
 +  * Firstly, the originating gateway uses the key provided to find the destination gateway. Each key contains a series of particles in quantum entanglement with others on the destination gateway. This entanglement is copied and used by the originating gateway to create a real-time connection between originating and destination gateways. 
 +  * Next, the Conformity Generators built into the gateway vertices begin to alter the conditions between them. The goal of the Generators is to create common space-time conditions within the plane of the two gateways, a process which can take some time.  
 +  * Once the conditions at each gateway homogenise enough, they "​snap"​ into a state of quantum entanglement,​ effectively an "​overlap"​ between the two gateways. This zone of space does not replicate its twin - it literally is the same place, but maintaining two positions relative to the rest of space-time. Once this stage is reached, the gateway is effectively "​active"​. 
 +  * A unidirectional waveform shunt in both gateways prevents objects entering the overlap zone from the destination side, and forces objects leaving the zone to collapse their quantum waveform on the destination side. 
 +  * As time passes, the overlap zone begins to destabilise. This instability is exponential,​ and typically results in the zone rapidly de-cohering after a certain point, after which the gateways power down. Objects in the overlap zone at this point can collapse back into normal space-time at either gateway.
  
 ====== OOC Information ====== ====== OOC Information ======
gateway.txt · Last modified: 2019/08/13 16:55 (external edit)