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kordai_psionic_paths [2023/09/04 00:58]
conan
kordai_psionic_paths [2023/10/10 18:39] (current)
conan
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 ==== Gravitic Equilibrium ==== ==== Gravitic Equilibrium ====
  
-Gravitic Equilibrium is the most basic application of Kordai psionics - the ability to shift gravitic fields to move things around, directing and strengthening its attractive force in specific directions and amounts. Uses of this power are conceptualised as putting unseen pressure on one side or the other of the gravitic connection between two or more objects, a metaphysical effort that translates to physical effect.+[{{ :​image:​space:​gravitational-waves-confirmed-2016021159.png?​300|<​html><​font color=black>​The powers of the Kordai can manipulate gravity - one of the fundamental forces of the universe.</​font></​html>​}}]Gravitic Equilibrium is the most basic application of Kordai psionics - the ability to shift gravitic fields to move things around, directing and strengthening its attractive force in specific directions and amounts. Uses of this power are conceptualised as putting unseen pressure on one side or the other of the gravitic connection between two or more objects, a metaphysical effort that translates to physical effect.
  
-=== Rank 1 - Graviton Surge ===+=== Rank 1 - Aura's Binding ​===
  
 **Cost:** 1 Psi Point\\ **Cost:** 1 Psi Point\\
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 The Kordai psion tips the balance of the targets gravitic connection with the planet, station or ship on which they stand, massively strengthening the pull between them. This makes it extremely difficult for the target to move their feet, as their body and legs become momentarily too heavy to move. The Kordai psion tips the balance of the targets gravitic connection with the planet, station or ship on which they stand, massively strengthening the pull between them. This makes it extremely difficult for the target to move their feet, as their body and legs become momentarily too heavy to move.
  
-=== Rank 2 - Gravitic Anchor ​===+=== Rank 2 - Become the Static Point ===
  
 **Cost:** 1 Psi Point\\ **Cost:** 1 Psi Point\\
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 Having learned how to apply psionic pressure to the ephemeral links between all objects of mass, the psion can now simultaneously amplify all of the connections around their own body, creating a stabilizing ripple of gravitic force that holds them steady. Having learned how to apply psionic pressure to the ephemeral links between all objects of mass, the psion can now simultaneously amplify all of the connections around their own body, creating a stabilizing ripple of gravitic force that holds them steady.
  
-=== Rank 3 - Gravitic Push ===+=== Rank 3 - The Irresistible Pull ===
  
 **Cost:** 1 Psi Point\\ **Cost:** 1 Psi Point\\
-**Effect:** The psion can call [[Calls_Effects#​REPEL]].+**Effect:** The psion can call [[Calls_Effects#​REPEL]] ​at a target within 10 metres.
  
 By spending 1 Psi Point, the psion can call REPEL against another character within 10 metres. This power grants access to the [[#Gravitic Force]] Path. By spending 1 Psi Point, the psion can call REPEL against another character within 10 metres. This power grants access to the [[#Gravitic Force]] Path.
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 Mastering the dynamic use of their power, the psion can reach behind a target and flash a jolt of power into the gravitic connections behind another being, suddenly yanking them backward. Having mastered the raw strength of this power allows a psion to specialise in the application of raw gravitic force. Mastering the dynamic use of their power, the psion can reach behind a target and flash a jolt of power into the gravitic connections behind another being, suddenly yanking them backward. Having mastered the raw strength of this power allows a psion to specialise in the application of raw gravitic force.
  
-=== Rank 4 - Graviton Sheath ​===+=== Rank 4 - Hone the Blade ===
  
 **Cost:** 1 Psi Point\\ **Cost:** 1 Psi Point\\
 **Effect:** The psion can call [[Calls_Effects#​STRIKE]] with a melee weapon up to 3 times in the next 10 seconds. **Effect:** The psion can call [[Calls_Effects#​STRIKE]] with a melee weapon up to 3 times in the next 10 seconds.
  
-Spending 1 Psi Point allows the psion to empower a melee weapon they are using with gravitic force for a short time. They may call STRIKE the chosen melee weapon up to 3 times within the next 10 seconds. On the third strike or when 10 seconds have elapsed (whichever is the soonest) this power expires. This power grants access to the [[#Gravitic Focus]] Path.+Spending 1 Psi Point allows the psion to empower a melee weapon they are using with gravitic force for a short time. They may call STRIKE ​with the chosen melee weapon up to 3 times within the next 10 seconds. On the third strike or when 10 seconds have elapsed (whichever is the soonest) this power expires. This power grants access to the [[#Gravitic Focus]] Path.
  
 By wrapping a melee weapon they are holding in a spinning halo of graviton particles, the psion can briefly strike with devastating blows, causing objects they strike to be simultaneously crushed by the force and flung apart by the spinning gravity field. Maintaining this field for longer than a few seconds is extremely draining, as the gravitons tend to diffuse rapidly into the surrounding environment as the local gravity fields assert themselves. By wrapping a melee weapon they are holding in a spinning halo of graviton particles, the psion can briefly strike with devastating blows, causing objects they strike to be simultaneously crushed by the force and flung apart by the spinning gravity field. Maintaining this field for longer than a few seconds is extremely draining, as the gravitons tend to diffuse rapidly into the surrounding environment as the local gravity fields assert themselves.
  
-=== Rank 5 - Gravitic Wave ===+=== Rank 5 - Aura's Blessing ​===
  
-**Cost:​** ​Psi Points\\ +**Cost:​** ​Psi Point per target\\ 
-**Effect:​** ​The psion can call either MASS [[Calls_Effects#​REPEL]], MASS [[Calls_Effects#​STRIKEDOWN]] or MASS [[calls_effects#ROOT_duration|ROOT]] (10) after 10 seconds roleplayed action.+**Effect:​** ​Grants any number of targets the ability to call [[Calls_Effects#​RESIST]] to [[Calls_Effects#​REPEL]] or [[Calls_Effects#STRIKEDOWN]] calls for the next hour. Psionic Ritual.
  
-By performing ​10 seconds ​of roleplayed ritual action and spending ​Psi Points, the Psion unleash ​wave of gravitic disturbance ​that can throw opponents away, knock them to their feet, or lock them in placeMost commonly ​the ritual action will involve a series of ritualistic physical movements resembling martial artsbut it can take the form of concentration or a held pose - it must be obvious ​to onlookers that the psion is engaging in some kind of ritual. After 10 seconds ​of this action, the psion can choose to call either MASS REPEL, MASS STRIKEDOWN or MASS ROOT (10), and can direct this mass call as normal.+By performing ​1 minute ​of roleplayed ritual action and spending ​Psi Point, the psion can surround ​target with a sustained series ​of gravitational eddies ​that cushion ​them from sudden impactsFor the next hourthe target can call RESIST to any REPEL and STRIKEDOWN calls that target them. This power can be performed multiple times in sequence ​to affect more targets, but the preparation is mentally taxing on the psion - once this power has been used on any number ​of targets as part of a single sequence (even one target), the psion cannot use it again for another hour.
  
-At this level of mastery over their powers, the psion can create a spreading ripple of gravitic disturbance with unparalleled flexibilityRather than manipulating specific gravitic connections, ​this power distorts space-time itselfas if a sudden force was applied ​to a rubber sheet to create a ripple of mass-interactionsBy imparting a meta-directionality to the distortion, the psion can influence how the spreading gravitic wave affects other beings; by directing it horizontally they can fling opponents away from them; an upward motion causes opponents to briefly lose their footing ​and fall; while a downward motion anchors them to the floor.+If the psion uses this power on themselves, the gravitational eddies leave lingering remnants that can be reinforced to renew its effectsIf the psion has used this power on themselves at any point in the same daythey can reflexively spend 1 Psi Point in response ​to a REPEL or STRIKEDOWN call that targets them to re-activate the power for another hour. 
 + 
 +Building on the effect of earlier powers, the psion can create a series of self-sustaining gravitational eddies that enwrap a target and cushion ​them from rapid changes in direction. Seen as a protective bubble of Aura that envelops and protects ​their target, this power is seen as granting Aura's grace and blessing ​to others.
  
 === Rank 6 - Gravitic Equilibrium Summit === === Rank 6 - Gravitic Equilibrium Summit ===
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 ==== Gravitic Force ==== ==== Gravitic Force ====
  
-Once they have mastered how to strengthen the emotional component of their healing aura, a Felani Psion can begin to alter their projected psionic field to create different emotions in those it affectsAlthough their aura lacks the raw strength ​of Elysian telepathic projection, the Felani’s innate psionic field allows for more subtle effects ​to be delivered much more efficiently and for a longer duration.+Once they have learned ​to wield raw gravitational force, a Kordai psion can develop ​their abilities ​to tap into more potent applications of this practiceAdepts ​of Gravitic Force can use gravity as a powerful weaponusing strong deformations of the gravity fields that connect all things ​to hurl away, lock down or even directly injure opponents. A Kordai Psion must have learned the Rank 3 Gravitic Equilibrium power The Irresistible Pull to purchase ranks of this path.
  
-=== Rank 1 - Rousing Aura ===+=== Rank 1 - A Singular Point ===
  
-{{ :​image:​commonality:​felani_emotion_range.png?​300|}}**Cost:​** ​As Emotion Aura\\ +**Cost:​** ​2 Psi Points\\ 
-**Effect:​** ​The psion can imbue their Emotion Aura with different emotions+**Effect:​** ​[[Calls_Effects#​THROUGH]] call at a character within 10 metres
  
-The Psion’s Emotion Aura (Rank Aura Development power) ​can be charged with different emotions than the standard Calm effect - JoyCuriosity or Acceptance. The Psion must choose ​which one will apply when they invoke the Emotion Aura, and must use the same emotion for the duration of that use of the power.+By gesturing at a target within 10 metres and spending ​Psi Points, the psion can create a localised gravitic pull within ​the target'​s body, calling THROUGH, which may specify a location on the target if desired.
  
-Subtly altering the characteristics of their innate aura, the Psion can project ​range of different emotions ​in those they influence. These emotions are initially similar to the baseline calming effect ​of the Felani innate aurabut can be stretched further with additional training.+Using raw gravitational force, the psion creates ​gravitational anomaly within the target'​s body, causing a minor implosion that can inflict damage even through armour and energy fields. The spike of gravitic force, though it only manifests ​in a volume about the size of a grain of sandis strong enough to pull and squeeze nearby tissues enough to cause injury.
  
-=== Rank 2 - Channelled Aura ===+=== Rank 2 - Eddies in the Void ===
  
-**Cost:​** ​Psi Point\\ +**Cost:​** ​Psi Points\\ 
-**Effect:​** ​[[Calls_Effects#​IMBUE_X|IMBUE]] (X) (10 Minutes) call.+**Effect:​** ​Improves Turn Rate when used on a Starship mission. Psionic Ritual.
  
-The Psion’s can now focus their aura to flood over single target within 10 metrescalling IMBUE (X) (10 Minutes). The emotions allowed (X) are any of the emotions that the Psion could apply to their Emotion AuraIf the Psion'​s ​Emotion Aura power is currently activethen the emotion Called must match that of the current Emotion Aura.+The Psion can use gravitational force eddies ​to improve the Turn Rate of starships they are directing. By spending 2 Psi Points and performing 1 minute of roleplayed ritual action while on starshipthe Psion can increase the ship's Turn Rate by 5 (a 25% on increase on standard hired ships). If the Turn Rate is already at maximum, this power will instead increase Maximum Impulse Speed by 20. In order to use this power, ​the Psion must have some awareness of the speed and direction of the ship, so they must either be occupying a Console, or be the ship's Captain - passengers cannot make use of this power. This power must be used at the beginning of a starship mission, and you must inform the Spacer Collective NPCs or whoever is running the starship sim of your intention ​to use itThe power lasts for a single mission or 2 hours, whichever is sooner. 
 +  
 +When in the relatively open environment of space, the psion can spin up some enduring gravitational eddies around the outside of the ship, which can later be lessened or increased in response to the ship'​s ​movement. This provides additional agility to the ship performing maneuvers or, if already at the limits of operational capacity, to speed. This power, ​or variants of it, was used by Kordaiaura refugees in the flight from their homeworld, and its users are revered by Kordai in the Free Union who preserve the history ​of the species.
  
-The Psion can channel ​the entire strength of their Emotion Aura to wash over a single nearby target, affecting them instantly with the desired emotion, willing or not.+=== Rank 3 - Still the Chase ===
  
-=== Rank 3 - Versatile Aura ===+**Cost:** 2 Psi Points\\ 
 +**Effect:** The psion can call MASS [[calls_effects#​ROOT_duration|ROOT]] (5) after 10 seconds roleplayed action. Psionic Ritual.
  
-**Cost:** As Emotion Aura (Emotion Aura use), 1-2 Psi Points (Focusing Aura use)\\ +By performing 10 seconds of roleplayed ritual action and spending ​2 Psi Points, the Psion unleashes a gravitational anomaly over a wide area that locks the victims in place, unable to move their feet off the ground. This ritual action typically involves a series of ritualistic physical movements resembling martial arts, but it can take the form of concentration or a held pose - it must be obvious to onlookers that the psion is engaging in some kind of ritual. After 10 seconds of this action, the psion can call MASS ROOT (5), and can direct this mass call as normal. In addition, a Psion who has learned this power can use the **Rank 1 A Singular Point** power for only 1 Psi Point.
-**Effect:** The psion can imbue their Emotion Aura with an even wider range of emotions.+
  
-The Psion’s Emotion Aura (Rank 2 Aura Development powercan be charged with additional different emotions - AnnoyanceWorry/​Apprehension,​ Trust or Anticipation. The Psion must choose which one will apply when they invoke the Emotion Auraand must use the same emotion for the duration of that use of the power. +By reinforcing the gravitational connections over an area with the dominant mass (usually a planet), the Psion can briefly still any opponents movementmaking their feet so heavy they are unable ​to move them. The effect is brief, as the wave dissipates quickly, but it can be a crucial intervention in any combat or dangerous situation.
-If the Psion has the Rank 4 Aura Development power Focusing Aura they may now spend Psi to allow a character affected by that power to redraw Yellow cards for 1 Psi Point or Red Cards for 2 Psi Points. The original cards drawn are returned to the deck and another card is drawn to replace them - this power cannot ​be used on the second attempt of given draw.+
  
-Now a master ​of the subtle arts of emotional manipulation,​ the Psion has a tremendous range of emotions that they can project using their Aura. For Psions who know the Focusing Aura power, this additional versatility also allows the Psion to induce a flow state in those they work with, activating hidden reserves of talent buried in their unconscious minds.+=== Rank 4 - Grasp of Aura ===
  
-=== Rank 4 - Alchemical Aura ===+**Cost:** 2 Psi Points\\ 
 +**Effect:** [[Calls_Effects#​FREEZE_(DURATION)|FREEZE (10)]] or [[Calls_Effects#​ROOT_(DURATION)|ROOT (30)]] call at a character within 10 metres 
 + 
 +By spending 2 Psi Points, the psion can grasp a target'​s body or legs in a tight grip of gravitic force, making it impossible for them to move. The psion can call FREEZE (10) or ROOT (30) at a target within 10 metres. The latter effect is applied over a smaller area, so is more durable. 
 + 
 +Gesturing with a closing hand, the psion surrounds their target in gravitational anomalies, encasing them in incredible weight and even preventing air movement around them. The effect is short-lived,​ but can turn the tide of battle profoundly. 
 + 
 +=== Rank 5 - Strike the Weave and Weft === 
 + 
 +**Cost:** 2 Psi Points\\ 
 +**Effect:** The psion can call either MASS [[Calls_Effects#​REPEL]],​ MASS [[Calls_Effects#​STRIKEDOWN]] or MASS [[calls_effects#​ROOT_duration|ROOT]] (10) after 10 seconds roleplayed action. Psionic Ritual. 
 + 
 +By performing 10 seconds of roleplayed ritual action and spending 2 Psi Points, the Psion unleashes a wave of gravitic disturbance that can throw opponents away, knock them to their feet, or lock them in place. Most commonly the ritual action will involve a series of ritualistic physical movements resembling martial arts, but it can take the form of concentration or a held pose - it must be obvious to onlookers that the psion is engaging in some kind of ritual. After 10 seconds of this action, the psion can choose to call either MASS REPEL, MASS STRIKEDOWN or MASS ROOT (10), and can direct this mass call as normal. 
 + 
 +At this level of mastery over their powers, the psion can create a spreading ripple of gravitic disturbance with unparalleled flexibility. Rather than manipulating specific gravitic connections,​ this power distorts space-time itself, as if a sudden force was applied to a rubber sheet to create a ripple of mass-interactions. By imparting a meta-directionality to the distortion, the psion can influence how the spreading gravitic wave affects other beings; by directing it horizontally they can fling opponents away from them; an upward motion causes opponents to briefly lose their footing and fall; while a downward motion anchors them to the floor. 
 + 
 +=== Rank 6 - Gravitic Force Summit === 
 + 
 +Obtaining rank 6 in Gravitic Force grants 1 additional Psi Point. 
 + 
 +==== Gravitic Focus ==== 
 + 
 +With a greater understanding of creating gravitational eddies and spinning gravity fields, a Kordai psion can unlock powerful defensive abilities. Using a melee weapon as a focus (traditionally a single-handed blade), an adept of this path can block and redirect weapons fire and even more esoteric attacks. A Kordai Psion must have learned the Rank 4 Gravitic Equilibrium power Hone the Blade to purchase ranks of this path. 
 + 
 +=== Rank 1 The Master'​s Disdain ​===
  
 **Cost:** 1 Psi Point\\ **Cost:** 1 Psi Point\\
-**Effect:** The psion can use their aura to Treat some [[Conditions]] as if with a [[Medicaments|Medicament]].+**Effect:** The psion can call [[Calls_Effects#​DISARM]] with a melee weapon strike.
  
-By spending 1 Psi Point and 10 minutes of roleplayed action, the Psion can duplicate the effect of single dose of one of the following Medicaments:​ +By spending 1 Psi Point and striking an opponent'​s held object with a melee weapon, the psion can call DISARM.
-  * Cellular Rebalance +
-  * Radiation Nanosponges +
-  * Molecular Anti-Toxin +
-  * Wide-Spectrum Antibiotics +
-  * Bloodfire Antivirals +
-  * Medi-Stasis Antidote +
-Once the roleplayed action is complete, the dose is considered to have been applied to the target character, which cannot be the Psion. If the target character would require a Medicament to have a specific Exotic Substance to be applied to work on them, then it is considered to have been applied.+
  
-By manipulating ​the subject’s deep neurobiology, the Psion can induce ​patient’lymphatic system analogue ​to produce beneficial chemicalsduplicating ​the effects ​of many common drugs or medicines. This is most useful ​in the treatment ​of certain Conditionsespecially ​when they are life-threatening ​and supplies of the required Medicaments ​cannot be found.+A development of the **Hone the Blade** powerthis power surrounds ​the psion'​s weapon with halo of gravitic energy. The difference is that this power discharges that energy into the first object it strikes, randomly strengthening the gravitic connection between the struck object and another object of mass nearby. This typically causes the object struck to fly out of its holder'​grip. 
 + 
 +=== Rank 2 - The Barrier Blade === 
 + 
 +**Cost:** 1 Psi Point\\ 
 +**Effect:** Deflects incoming blaster fire for 30 seconds while holding a melee weapon. 
 + 
 +While holding a melee weapon, the psion may activate this power by spending 1 Psi Point. For the next 30 seconds, they may call RESIST ​to any blaster hits that strike them from the front. They must roleplay actively using their melee weapon to attempt to block the incoming fire (although they do not need to actually block the incoming darts to RESIST them). They may also use their melee weapon to make attacks or block melee attacks while this power is activebut cannot call RESIST on incoming fire while doing so.  
 + 
 +__**This power cannot be used to block projectiles - arrows or bolts**__. Attempting to deflect or block projectiles such as arrows and bolts is unsafe and breaches our [[safety_conduct|Safety and Conduct]] rules. 
 + 
 +One of the most storied abilities ​of the ancient Kordaiaura - this power grants the ability to use a blade or other weapon to protect the psion and others from harm. By imbuing their weapon with an expansive field of swirling gravitic force and entering a state of hyperfocus, the psion'​s perception of time stretches and slows, and they can perceive the rippling gravitic fields around them. This perception allows a certain amount of prescience, as the gravitic waves propagate at the speed of light in the void. The eddies of gravity around their blade are calibrated to disrupt and dissipate the delicate cohesive packets of plasma that are fired by most energy weapons, and by precisely blocking them with the wide eddy fields around their weapon they can be rendered harmless. Traditional Kordaiaura believe that the awareness they obtain ​in this state allows them to briefly glimpse ​the interconnectedness ​of all things that embodies their concept of Aura. 
 + 
 +=== Rank 3 - The Splintering Blade === 
 + 
 +**Cost:** 2 Psi Points\\ 
 +**Effect:** The psion can call [[Calls_Effects#​THROUGH]] with a melee weapon up to 5 times in the next 10 seconds. 
 + 
 +Spending 2 Psi Points allows the psion to empower a melee weapon they are using with a powerful gravitic force for a short time. They may call THROUGH with the chosen melee weapon up to 5 times within the next 10 seconds. On the fifth strike or when 10 seconds have elapsed (whichever is the soonest) this power expires. Knowledge of this power reduces the cost of the Gravitic Force [[#Rank 1 - A Singular Point]] power to 1 Psi Point. 
 + 
 +A development of previously learned powersthis power surrounds a held melee weapon with a halo of graviton particles, much like the Gravitic Equilibrium Rank 4 power **Hone the Blade**. Unlike that power, the gravitons generated detach ​when they strike an object, creating micro-eddies that then spike massively in amplitude, creating an extremely small pseudo-singularity for a few picoseconds. Before it dissolves, the pseudo-singularity exerts tremendous force on the surrounding volume. Rigid objects such as armour tend to be unaffected by the short-lived effect, but living tissues rupture under the outward force. 
 + 
 +=== Rank 4 - Warp the Aura's Path === 
 + 
 +**Cost:** 2 Psi Points\\ 
 +**Effect:** Redirects an [[Calls_Effects#​IMBUE_X|IMBUE]] call at another target within 3 metres. 
 + 
 +When the psion is targeted by an IMBUE call they may reflexively spend 2 Psi Points to RESIST the call and then immediately target ​the exact same IMBUE call at another target within 3 metres. They cannot redirect the call back to the source character that made the original IMBUE call, and if there is no other viable target for the redirected IMBUE call then this power cannot be used. Use of this power is typically accompanied by a hand gesture pointed towards the source and then at the target of the redirected effect. 
 + 
 +One of the most esoteric of Kordai powers, this power is often conceptualized as altering the "​psionic gravity"​ of the immediate area for a moment, pulling other psionic effects towards an alternate target. How the Kordai'​s powers can be used to affect emotional powers when all of their other abilities are so grounded in the physical is very poorly understood, even among Elysian psionicists. On the Kordai homeworld of Bruna, this power was seen as a stepping stone towards understanding of the Aura rather than a practical method of psionic self-defence. As the Kordai had no documented contact with other psionic species, and no facility with emotional manipulation and empathy-casting themselves, it is hard to conceive of a scenario where this power would even have been developed in the first place. It survives as a taught part of Kordaiaura and Kordai psionic lore, and devoid of its theoretical and philosophical underpinning merely hints of untapped depths of Kordai psionic ability. 
 + 
 +=== Rank 5 - The Master'​s Barrier === 
 + 
 +**Cost:** 2 Psi Points\\ 
 +**Effect:** Redirects incoming blaster fire for 30 seconds while holding a melee weapon.
  
-=== Rank - Fortifying Aura ===+While holding a melee weapon, the psion may activate this power by spending 2 Psi Points. For the next 30 seconds, they may call RESIST to any blaster hits that strike them from the front, and in addition for each blaster dart that they RESIST they may call STRIKE against another character within ​metres (at no additional cost in Psi Points). They must roleplay actively using their melee weapon to attempt to block the incoming fire (although they do not need to actually block the incoming darts to RESIST them). They may also use their melee weapon to make attacks or block melee attacks while this power is active, but cannot call RESIST on incoming fire while doing so. 
  
-{{ :​image:​commonality:​felani_emotion_resists.png?​300|}}**Cost:** 1 Psi Point\\ +__**This power cannot be used to block projectiles - arrows or bolts**__. Attempting to deflect or block projectiles such as arrows and bolts is unsafe and breaches our [[safety_conduct|Safety and Conduct]] rules.
-**Effect:** [[Calls_Effects#​IMBUE_X|IMBUE]] (X) (1 Hour), plus an ability to RESIST certain other roleplay effects.+
  
-By spending 1 Psi Point, the Psion can call IMBUE (X) (1 Hour) on another character ​that they have been treating for at least 10 minutes prior to this power’s useThe target characters are also surrounded by a protective field of psionic energy that allows them to [[Calls_Effects#​RESIST]] roleplay effects ​of opposing emotions for 1 Hour (as long as the initial IMBUE call). The emotions ​and resistances are as follows: +A step beyond the Barrier Bladethis power surrounds ​the psion'​s weapon with gravitational swirls ​that can catch and redirect blaster fire at other targets, effectively slingshotting each plasma packet around the weapon ​to strike another targetThis technique requires incredible concentration ​to keep track of the position ​and speed of incoming projectilespotential targetsand also the psion'​s own body and weaponThose who master this technique become an incredible threat to any armed patrol, able to turn their attacker'​s weapons against them, often while closing the distance ​to engage their startled opponents in melee combat for which they are deeply unprepared.
-  * IMBUE Calm - RESISTS any Fear or Anger type effects. +
-  * IMBUE Curiosity - RESISTS any ApathyDisgust or Trust type effects. +
-  * IMBUE Acceptance - RESISTS any CuriosityAwe or Surprise type effects. +
-The affected targets can call [[Calls_Effects#​RESIST]] on any of the associated effect typesso being able to resist Anger would also apply to Annoyance and Rage type effects, or any very similar emotions.+
  
-By creating boundaries around the psyche of their targets, the Psion can create a fragment of their Emotion Aura that replenishes and reinforces itself independent of the Felani’s innate psionic field. This creates a long-lasting and powerful bulwark against sources of conflicting emotional energy, armouring their recipient in a bubble of positive emotion.+=== Rank 6 Gravitic Force Summit ===
  
-=== Rank - Aura Dynamics Summit ===+Obtaining rank in Gravitic Focus grants 1 additional Psi Point.
  
-Obtaining rank 6 in Aura Dynamics grants 1 additional Psi Point.+{{tag>​psionics commonality free_union species characters rules}}
kordai_psionic_paths.1693785507.txt.gz · Last modified: 2023/09/04 00:58 by conan