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oslrp_digital_notes [2021/06/23 17:55]
conan created
oslrp_digital_notes [2021/06/23 18:01]
conan
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 ===== IC/OOC Considerations ===== ===== IC/OOC Considerations =====
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 +  * Depending on the scenario, you can play as your in-field character or a temporary character.
 +  * Characters cannot die at Digital events, but do not gain experience.
  
 OSLRP Digital events can take place in a variety of in-game situations, locations and time periods. While most of the events will take place in the “current time” within the OS Universe, we may run scenarios set in the past to retell or even add detail and flesh out the timeline. Similarly, most scenarios will be set within jump-reachable space in the Orion Sphere - although we might set a scenario outside this area to do something weird and different, or maybe some foreshadowing of future plotlines. OSLRP Digital events can take place in a variety of in-game situations, locations and time periods. While most of the events will take place in the “current time” within the OS Universe, we may run scenarios set in the past to retell or even add detail and flesh out the timeline. Similarly, most scenarios will be set within jump-reachable space in the Orion Sphere - although we might set a scenario outside this area to do something weird and different, or maybe some foreshadowing of future plotlines.
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 ===== Logistics ===== ===== Logistics =====
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 +  * We use Empty Epsilon and Discord for most Digital events, but may use other free software or webapps.
 +  * Most events will require 5-6 players to be viable.
 +  * If we are using sound effects, we will run a sound test before starting.
  
 Events will take place using the OSLRP Empty Epsilon software (the same as is used for the spaceships at events) and Discord for voice communication. We might occasionally incorporate video comms into our events, but this will be rare, and indicated in the scenario description - most of the time the starship stuff will take up too much attention to make using video worthwhile. We may also use other software or webapps like Google Docs to do some other niche stuff, but this will be indicated in the scenario description,​ or in the pre-scenario briefing with a bit of time to test things work. We’ll try and avoid anything that requires payment or sign-ups if at all possible. The version of Empty Epsilon that will be used will be consistent for each Chapter (group of events) but might change between Chapters as we make improvements and switch things around. We’ll send out a dropbox link to the current EE version prior to the events. Events will take place using the OSLRP Empty Epsilon software (the same as is used for the spaceships at events) and Discord for voice communication. We might occasionally incorporate video comms into our events, but this will be rare, and indicated in the scenario description - most of the time the starship stuff will take up too much attention to make using video worthwhile. We may also use other software or webapps like Google Docs to do some other niche stuff, but this will be indicated in the scenario description,​ or in the pre-scenario briefing with a bit of time to test things work. We’ll try and avoid anything that requires payment or sign-ups if at all possible. The version of Empty Epsilon that will be used will be consistent for each Chapter (group of events) but might change between Chapters as we make improvements and switch things around. We’ll send out a dropbox link to the current EE version prior to the events.
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 ===== Equipment ===== ===== Equipment =====
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 +  * You need Windows to run Empty Epsilon :(
 +  * Some player stations might benefit from having two screens.
  
 You will need a Windows PC to run the Empty Epsilon software, and a reasonably reliable internet connection. Although the software isn't particularly intensive on either processor power or internet bandwidth, running ancillary stuff like Discord and a browser can push up the requirements a bit. You can ease things a little by running Discord on your phone or another device - all sound will be delivered via Discord, so you only need one audio device. If a player’s internet connection fails, it's a fairly simple task to reconnect and resume in the same position. You will need a Windows PC to run the Empty Epsilon software, and a reasonably reliable internet connection. Although the software isn't particularly intensive on either processor power or internet bandwidth, running ancillary stuff like Discord and a browser can push up the requirements a bit. You can ease things a little by running Discord on your phone or another device - all sound will be delivered via Discord, so you only need one audio device. If a player’s internet connection fails, it's a fairly simple task to reconnect and resume in the same position.
oslrp_digital_notes.txt · Last modified: 2021/06/24 13:16 by conan