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rules_faqs [2018/04/26 13:31]
admin Can we pilot a starship with fewer crew than normal?
rules_faqs [2018/05/14 19:31]
admin
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 It is possible for a character to kill themselves, via delivering a LETHAL call to one of their own unprotected locations (a character can choose to be Unresisting to their own attacks if they wish). This will start their Death Count, during which it is still possible for other characters to save them. It is possible for a character to kill themselves, via delivering a LETHAL call to one of their own unprotected locations (a character can choose to be Unresisting to their own attacks if they wish). This will start their Death Count, during which it is still possible for other characters to save them.
 +
 +=== Can I hear Calls In-Character?​ ===
 +
 +No. As described on the [[Calls & Effects]] page, Game Calls are out-of-character. They are not audible, and are only noticeable via their effects in-game - someone falling over, etc. Calls that come from an attack will be fairly obvious as to their source, but calls from special powers or psionics less so. Characters who are familiar with psionic powers might be able to spot the signs of them being used, such as a character being at the epicentre of a bunch of other characters suddenly succumbing to anger, or a character staring intently at another for about 30 seconds, but these are in-character inferences rather than reacting to an out-of-character Call.
  
 ===== Psionics ===== ===== Psionics =====
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 === Do we need a full crew to pilot a hired starship? === === Do we need a full crew to pilot a hired starship? ===
  
-While you don't need a full crew of 5/6, it certainly makes things easier. The standard hire starship from the [[Spacer Collective]] will have 5 stations - Helm, Weapons, Engineering,​ Science and Relay (plus the Captain). You can still embark on missions with fewer crew, but it will be more difficult to switch between them and get everything done. As a minimum, you will probably need someone on Helm and someone on Engineering to get about, but actually finding things and shooting things will be much harder.+While you don't need a full crew of 5/6, it certainly makes things easier. The standard hire starship from the [[Spacer Collective]] will have 5 stations - Helm, Weapons, Engineering,​ Science and Relay (plus the Captain). You can still embark on missions with fewer crew, but it will be more difficult to switch between them and get everything done. As a minimum, you will probably need someone on Helm and someone on Engineering to get about, but actually finding things and shooting things will be much harder. Remember that anyone can use every station to a basic level - the [[Professional Skills#​spaceflight skills]] just grant bonuses to your ship.
  
 However, you don't have to fill a ship crew entirely from your own group. You can ask for help from other characters, and some might be willing to hire their skills out to help you - maybe for a flat fee, maybe for a cut of the profits. However, you don't have to fill a ship crew entirely from your own group. You can ask for help from other characters, and some might be willing to hire their skills out to help you - maybe for a flat fee, maybe for a cut of the profits.
  
 {{tag>​rules faq}} {{tag>​rules faq}}
rules_faqs.txt ยท Last modified: 2019/08/13 16:55 (external edit)