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starship_simulator [2021/10/07 00:28]
conan
starship_simulator [2021/10/07 00:30]
conan
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 ==== The Consoles ==== ==== The Consoles ====
  
-{{ :​image:​megacorp:​ee_weapons.png?​400|The Weapons Console}}There are 6 different consoles/​roles on the starship simulator, plus a number of other ones that may be available depending on the situation. Players can take responsibility for more than one role at a time, although this is more practical with some combinations than others. The most common is for the Captain to also use a console, as the Captain normally has no console of their own. Each console functions in its own specific way, although they can be compared relative to each other in certain terms.+There are 6 different consoles/​roles on the starship simulator, plus a number of other ones that may be available depending on the situation. Players can take responsibility for more than one role at a time, although this is more practical with some combinations than others. The most common is for the Captain to also use a console, as the Captain normally has no console of their own. Each console functions in its own specific way, although they can be compared relative to each other in certain terms.
 At a minimum, every ship will usually require at least 3 crew, maybe 2 if they are very skilled and good at multitasking. At a minimum, every ship will usually require at least 3 crew, maybe 2 if they are very skilled and good at multitasking.
  
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 === Weapons === === Weapons ===
-  * Attacks things. Pew Pew!+  * {{ :​image:​megacorp:​ee_weapons.png?​400|The Weapons Console}}Attacks things. Pew Pew!
   * Middle Focus   * Middle Focus
 The Weapons station targets enemies with beams and torpedoes, loads and empties the torpedo tubes, controls the shields, manages weapons supplies, and works with the Science console to calibrate their beams and shields for combat. They can target specific enemy systems to knock them offline, or just target their hull to blow them up. Weapons needs to work closely with Science and Helm, and listen to the Captain’s orders - in combat it is easy for Weapons to become hyper-focused on efficiency and lose sight of the big picture. The Weapons station targets enemies with beams and torpedoes, loads and empties the torpedo tubes, controls the shields, manages weapons supplies, and works with the Science console to calibrate their beams and shields for combat. They can target specific enemy systems to knock them offline, or just target their hull to blow them up. Weapons needs to work closely with Science and Helm, and listen to the Captain’s orders - in combat it is easy for Weapons to become hyper-focused on efficiency and lose sight of the big picture.
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 === Relay === === Relay ===
-{{ :​image:​megacorp:​ee_relay.png?​400|The Relay Console}} ​ * Communicates,​ hacks other ships, assists with navigation+{{ :​image:​megacorp:​ee_relay.png?​400|The Relay Console}} ​  
 +  * Communicates,​ hacks other ships, assists with navigation
   * Mostly outward focused   * Mostly outward focused
 Relay is also very outward-facing. The Relay station communicates with other ships, which can be very important for identifying and achieving mission objectives. They have a strategic map view, and can identify grid locations and place waypoints that the Helm can follow. They have a limited supply of probes that can be launched to parts of the map and the Science console can then use to scan distant areas (although these probes run out of power after a while). Relay can also Hack enemy ship’s systems to knock them offline for a while, which is very useful when taking on powerful ships. In some scenarios, Relay can launch drones - small autonomous ships that they can give basic orders to. Relay is also very outward-facing. The Relay station communicates with other ships, which can be very important for identifying and achieving mission objectives. They have a strategic map view, and can identify grid locations and place waypoints that the Helm can follow. They have a limited supply of probes that can be launched to parts of the map and the Science console can then use to scan distant areas (although these probes run out of power after a while). Relay can also Hack enemy ship’s systems to knock them offline for a while, which is very useful when taking on powerful ships. In some scenarios, Relay can launch drones - small autonomous ships that they can give basic orders to.
starship_simulator.txt · Last modified: 2021/10/07 00:47 by conan