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advanced_armaments_equipment_list [2018/05/11 01:37] admin |
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====== Advanced Armaments Equipment List ====== | ====== Advanced Armaments Equipment List ====== | ||
- | [[Advanced Armaments]] will be offering the following equipment for sale at the [[event001_initialize|New Horizon Alpha Opening]] on [[system:New Horizon-Alpha#NH-Alpha IV]]. | + | [[Advanced Armaments]] will offer the following equipment for sale to characters at events and [[Professional Skills#Engineer|Engineers]] who wish to buy new equipment to modify. |
===== Combat Equipment ===== | ===== Combat Equipment ===== | ||
+ | |||
+ | ==== Melee Weapons ==== | ||
+ | |||
+ | ^ Item ^ Charges ^ Type ^ Ability ^ Base Cost ^ | ||
+ | | AA Power Blade | 2 | Small Melee Weapon | | 10 | | ||
+ | | AA Penetrator Blade | 2 | Small Melee Weapon | 1 charge to call THROUGH | 20 | | ||
+ | | AA Disruptor Blade | 2 | Small Melee Weapon | 1 charge to call DISRUPT | 20 | | ||
+ | | AA Escape Artist Blade | 4 | Small Melee Weapon | 1 charge to call FREEZE (5) | | ||
+ | | | | | | | | ||
+ | | AA Power Sword | 2 | Medium Melee Weapon | | 20 | | ||
+ | | AA Fortress Sword | 2 | Medium Melee Weapon | 1 charge to call RESIST to SUNDER | 30 | | ||
+ | | AA Duelist’s Sword | 4 | Medium Melee Weapon | 1 charge to call DISARM | 50 | | ||
+ | | | | | | | | ||
+ | | AA Power Glaive | 2 | Large Melee Weapon | | 20 | | ||
+ | | AA Impact Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKEDOWN | 30 | | ||
+ | | AA Force Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKE | 30 | | ||
+ | | AA Shredder Glaive | 2 | Large Melee Weapon | 2 charges to call REND | 30 | | ||
+ | | AA Ruin Glaive | 2 | Large Melee Weapon | 2 charges to call SUNDER | 30 | | ||
==== Energy Weapons ==== | ==== Energy Weapons ==== | ||
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| AA Penetrator Pistol | 2 | Light Energy Weapon | 1 charge to call THROUGH | 30 | | | AA Penetrator Pistol | 2 | Light Energy Weapon | 1 charge to call THROUGH | 30 | | ||
| AA Disruptor Pistol | 2 | Light Energy Weapon | 2 charges to call DISRUPT | 30 | | | AA Disruptor Pistol | 2 | Light Energy Weapon | 2 charges to call DISRUPT | 30 | | ||
- | | AA UltraShock Pistol | 4 | Light Energy Weapon | 1/2 charges to call FREEZE(5/10) | 70 | | + | | AA UltraShock Pistol | 4 | Light Energy Weapon | 1 or 2 charges to call FREEZE (5 or 10 respectively) | 70 | |
| | | | | | | | | | | | | | ||
| AA Blaster Rifle | 2 | Medium Energy Weapon | | 30 | | | AA Blaster Rifle | 2 | Medium Energy Weapon | | 30 | | ||
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| AA Shredder Cannon | 2 | Heavy Energy Weapon | 2 charges to call REND | 40 | | | AA Shredder Cannon | 2 | Heavy Energy Weapon | 2 charges to call REND | 40 | | ||
| AA Ruiner Cannon | 2 | Heavy Energy Weapon | 2 charges to call SUNDER | 40 | | | AA Ruiner Cannon | 2 | Heavy Energy Weapon | 2 charges to call SUNDER | 40 | | ||
- | | AA Riot Pacifier | 4 | Heavy Energy Weapon | 1/2 charges to call FREEZE(10/20) | 80 | | + | | AA Riot Pacifier | 4 | Heavy Energy Weapon | 1 or 2 charges to call FREEZE (10 or 20 respectively) | 80 | |
- | + | ||
- | ==== Melee Weapons ==== | + | |
- | + | ||
- | ^ Item ^ Charges ^ Type ^ Ability ^ Base Cost ^ | + | |
- | | AA Power Blade | 2 | Small Melee Weapon | | 10 | | + | |
- | | AA Penetrator Blade | 2 | Small Melee Weapon | 1 charge to call THROUGH | 20 | | + | |
- | | AA Disruptor Blade | 2 | Small Melee Weapon | 1 charge to call DISRUPT | 20 | | + | |
- | | AA Escape Artist Blade | 4 | Small Melee Weapon | 1 charge to call FREEZE (5) | | + | |
- | | | | | | | | + | |
- | | AA Power Sword | 2 | Medium Melee Weapon | | 20 | | + | |
- | | AA Fortress Sword | 2 | Medium Melee Weapon | 1 charge to call RESIST to SUNDER | 30 | | + | |
- | | AA Duelist’s Sword | 4 | Medium Melee Weapon | 1 charge to call DISARM | 50 | | + | |
- | | | | | | | | + | |
- | | AA Power Glaive | 2 | Large Melee Weapon | | 20 | | + | |
- | | AA Impact Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKEDOWN | 30 | | + | |
- | | AA Force Glaive | 2 | Large Melee Weapon | 1 charge to call STRIKE | 30 | | + | |
- | | AA Shredder Glaive | 2 | Large Melee Weapon | 2 charges to call REND | 30 | | + | |
- | | AA Ruin Glaive | 2 | Large Melee Weapon | 2 charges to call SUNDER | 30 | | + | |
==== Projectiles ==== | ==== Projectiles ==== | ||
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==== Science Devices ==== | ==== Science Devices ==== | ||
+ | |||
+ | ^ Item ^ Charges ^ Type ^ Ability ^ Cost ^ | ||
+ | | Scanner | 2 | Science Device | 1 Charge to scan nearby area for phenomena. Requires Scientist. | 30 | | ||
+ | | Analyser | 2 | Science Device | 1 Charge to analyse 1 phenomenon for additional detail. Requires Scientist. | 30 | | ||
+ | | Extractor | 2 | Science Device | 1 Charge to Extract 1 sample. Requires Scientist. | 30 | | ||
==== General Equipment ==== | ==== General Equipment ==== | ||
- | ^ Item ^ Charges ^ Type ^ Ability ^ Cost ^ | + | ^ Item ^ Charges ^ Type ^ Ability ^ Cost ^ |
- | | AA Repair Nano-schematic | N/A | Device | Single-use scan of a device to allow rapid nanite repair at AA facilities, allowing for rapid maintenance. Requires Engineer. | Double maintenance cost of item | | + | | GES XD-5 Charge Pack | 5 | Charge Pack | Holds Charges | 15 | |
+ | | GES XD-10 Charge Pack | 10 | Charge Pack| Holds Charges | 30 | | ||
| AA Re-Arm Nanite Patch | N/A | Device | Single-use patch that fully repairs the armour on a single location after it is applied. Requires Engineer | 10 | | | AA Re-Arm Nanite Patch | N/A | Device | Single-use patch that fully repairs the armour on a single location after it is applied. Requires Engineer | 10 | | ||
| AA Harmonic Plasticiser | 2 | Device | Tear 1 charge to halve manual repair time for a single suit of armour. | 50 | | | AA Harmonic Plasticiser | 2 | Device | Tear 1 charge to halve manual repair time for a single suit of armour. | 50 | | ||
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^ Item ^ Charges ^ Type ^ Ability ^ Cost ^ | ^ Item ^ Charges ^ Type ^ Ability ^ Cost ^ | ||
- | | AA Life Preserver | 2 | Device | Tear 1 charge to reset the target's Death Count to 0. | 30 | | + | | AA Life Preserver | 2 | Device | Tear 1 charge to reset the target's Death Count to 0. Requires First Aid. | 30 | |
+ | | Decontamination Nanites | 2 | Device | Tear 2 charges to purge basic illnesses from target. Requires Physician | 50 | | ||
{{tag>megacorp events game}} | {{tag>megacorp events game}} |