This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
calls_effects [2018/02/28 12:38] admin Metric conversions. |
calls_effects [2018/05/14 16:56] admin |
||
---|---|---|---|
Line 8: | Line 8: | ||
* Calls that are delivered by weapon, dart or projectile blow also do a single hit of damage. | * Calls that are delivered by weapon, dart or projectile blow also do a single hit of damage. | ||
* Calls that are delivered by weapon, dart or projectile blow do damage simultaneously to their Call effect. | * Calls that are delivered by weapon, dart or projectile blow do damage simultaneously to their Call effect. | ||
+ | * Calls are not audible or noticeable in-character except through their effects. | ||
+ | * As a result of this rule, Calls that are not accompanied by a Dart or weapon strike cannot be traced to their source directly (although characters might make assumptions via closeness to the target or being at the centre of a MASS effect). | ||
* You can only deliver a single call at a time. Calls cannot be combined on one strike. | * You can only deliver a single call at a time. Calls cannot be combined on one strike. | ||
* However, MASS and GLOBAL are modifiers to a call rather than calls themselves. | * However, MASS and GLOBAL are modifiers to a call rather than calls themselves. | ||
* The RESIST call is used to actively ignore the special effects of a call. | * The RESIST call is used to actively ignore the special effects of a call. | ||
* The NO EFFECT call is used to indicate that the call has not struck a valid target. | * The NO EFFECT call is used to indicate that the call has not struck a valid target. | ||
- | * If the target has clearly not taken the call or called RESIST or NO EFFECT in response then the call has not been used. | + | * If the target has clearly not taken the call and has not called RESIST or NO EFFECT in response then the call has not been used. |
* If a call is delivered verbally only, then the user can specify a location. If they do not, the call is considered to affect the torso by default. | * If a call is delivered verbally only, then the user can specify a location. If they do not, the call is considered to affect the torso by default. | ||
* Players who use a special ability or item power notify others of how to react by shouting a call - a specific keyword that tells other players how to react. All players need to know the list of calls so that they can react appropriately when affected by such an ability. | * Players who use a special ability or item power notify others of how to react by shouting a call - a specific keyword that tells other players how to react. All players need to know the list of calls so that they can react appropriately when affected by such an ability. |