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calls_effects [2018/04/23 14:15] admin [Calls] |
calls_effects [2018/05/14 16:56] admin |
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* Calls that are delivered by weapon, dart or projectile blow also do a single hit of damage. | * Calls that are delivered by weapon, dart or projectile blow also do a single hit of damage. | ||
* Calls that are delivered by weapon, dart or projectile blow do damage simultaneously to their Call effect. | * Calls that are delivered by weapon, dart or projectile blow do damage simultaneously to their Call effect. | ||
+ | * Calls are not audible or noticeable in-character except through their effects. | ||
+ | * As a result of this rule, Calls that are not accompanied by a Dart or weapon strike cannot be traced to their source directly (although characters might make assumptions via closeness to the target or being at the centre of a MASS effect). | ||
* You can only deliver a single call at a time. Calls cannot be combined on one strike. | * You can only deliver a single call at a time. Calls cannot be combined on one strike. | ||
* However, MASS and GLOBAL are modifiers to a call rather than calls themselves. | * However, MASS and GLOBAL are modifiers to a call rather than calls themselves. |