====== Rules Changes ====== This page consolidates any changes to the Rules between events. ===== After Event 2 - Artefact ===== * The Reinforcement Pattern [[Mods#Armour|Armour Mod]] has been given a cooldown of 30 seconds. This was mostly to prevent characters with Charge Cost reduction having effectively infinite Armour Hits. * The "Psionic Ritual" tag has been added to certain [[elysian psionic paths|Elsyian]], [[Kelki psionic paths|Kelki]] and [[Lithos psionic paths|Lithos]] psionic powers. These are typically powers that required a certain period of roleplayed action to perform, and usually required the presence of a Referee. For.....reasons. * The Weave Solidifier [[Mods#Armour|Armour Mod]] has been altered to allow it to be added multiple times to a single suit of armour, increasing the activation duration by 15 seconds each time at no additional Charge Cost. * [[professional_skills#Reputation Skills]] for [[Galactic Energy Supplies]] and [[Advanced Armaments]] have been added. * The [[combat skills#Thrown Weapons Training]] skill has been added for people who want to use thrown weapons. ===== After Event 1 - Initialize ===== * The Secondary Ability of the [[Professional Skills#Helm Console]] skill has been reduced from +5 speed to +3 speed. * The Surgery ability of the [[Professional Skills#Physician]] skill has been overhauled and clarified. A full description of the new system can be found on the dedicated [[Surgery]] page. * The Deflection Generator [[Mods#Armour|Armour Mod]] has been edited so that it requires a 30 second cooldown after use. This makes its interaction with [[Quark Plasma]] only half as ludicrous.