Differences
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| discipline_skills [2026/09/17 18:55] – Extra Will Points no longer increases in cost os_admin | discipline_skills [2026/09/17 19:19] (current) – os_admin |
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| **Pre-requisite:** Discipline | **Pre-requisite:** Discipline |
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| When a character with this skill becomes [[Combat#Becoming Unconscious|Unconscious]] or [[Combat#Becoming Badly Injured|Badly Injured]], they can spend 1 Will Point to shorten the 5-minute time spent before becoming [[Combat#Walking Wounded]] by 1 minute (60 seconds). A character may spend multiple Will Points at once to reduce this time by 1 minute per point spent (so a character with 5 Will Points could in theory spend all of them to immediately become Walking Wounded if they were reduced to 0 torso or head hits). | When a character with this skill becomes [[Combat#Becoming Unconscious|Unconscious]] or [[Combat#Becoming Badly Injured|Badly Injured]], they can spend 1 Will Point to __halve__ the 5-minute time spent before becoming [[Combat#Walking Wounded]]. A character using this ability may spend additional Will Points at the same time to reduce the time further. Every additional point spent reduces the time by 1 minute (2 points spent reduces the time to 90 seconds, 3 points to 30 seconds, 4 points spent to 0 seconds). This ability may be combined with Relentless to allow a character to act while Unconscious/Walking Wounded for 30 seconds, and then spend 3 Will Points to immediately become Walking Wounded. |
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| === Iron Mind === | === Iron Mind === |