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| rules_changes [2026/03/22 19:03] – created - external edit 127.0.0.1 | rules_changes [2026/04/09 01:39] (current) – 2026 Medicaments Rework os_admin | ||
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| This page consolidates any changes to the Rules between events. | This page consolidates any changes to the Rules between events. | ||
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| + | ===== After Event 13 ===== | ||
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| + | * Clarified for species with Global Body Hits (Coronites, N-Dax, Yelk, Reskan), that when they gain additional Body Hits via something like Toughness Skill ranks, this grants them Body Hits. Armour and Field Hits are unaffected and do not swap types. | ||
| + | * Clarified that the Kordai [[kordai_psionic_paths# | ||
| + | * A section on [[Combat# | ||
| + | * Medicaments Rework - All available [[Medicaments]] have been altered, changing to the new Ampoule form factor, adding Usage Modes to most, and changing the effects of many. | ||
| + | * Knock-on changes to the [[Exotic Reagents]] that are applied to Medicaments. The most prominent change to these are that [[Spectrum Inhibitor]] now rounds up instead of down when it halves non-duration numbers. | ||
| + | * Knock-on changes to the Felani Aura Dynamics Rank 4 power [[felani_psionic_paths# | ||
| ===== After Event 12 ===== | ===== After Event 12 ===== | ||