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Orion Sphere LRP is a science fiction live roleplay game set in the distant future of our own galaxy. Humanity has discovered faster-than-light travel and colonised a large area of space, only to encounter alien empires of equivalent power. The four major Factions vie over part of the Milky Way galaxy centred on the Sol system, about 10,000 light-years across, which even the most advanced vessels would take many months to traverse. | Orion Sphere LRP is a science fiction live roleplay game set in the distant future of our own galaxy. Humanity has discovered faster-than-light travel and colonised a large area of space, only to encounter alien empires of equivalent power. The four major Factions vie over part of the Milky Way galaxy centred on the Sol system, about 10,000 light-years across, which even the most advanced vessels would take many months to traverse. | ||
- | The story begins after a period of increasing tension, as the mysterious Spacer Collective invites selected groups from each Faction to hire out its unique starships, equipped with arcane Jump Drive technology. These ships offer the opportunity to carry small crews instantly over vast distances, opening up fresh horizons for research, expansion and warfare. Players are invitees of the Spacer Collective and its partner Mega-Corps - the select few who can intervene in critical events to influence the fate of the Orion Sphere. | + | Events began after a period of increasing tension, as the mysterious Spacer Collective invited selected groups from each Faction to hire out its unique starships, equipped with arcane Jump Drive technology. These ships offer the opportunity to carry small crews instantly over vast distances, opening up fresh horizons for research, expansion and warfare. Players are invitees of the Spacer Collective and its partner Mega-Corps - the select few who can intervene in critical events to influence the fate of the Orion Sphere. |
- | Events represent interventions by the neutral MegaCorps at the behest of local planetary authorities. Each event will provide opportunities to engage with local issues on planet, and also hire Jump Drive-equipped ships to travel elsewhere in known space and complete all manner of public (and secret) missions. Player groups will have the chance to earn ludicrous profits, discover unknown worlds, build the power of their factions and increase their own status and reputation, all while under the watchful eye of the MegaCorps. | + | Events represent interventions by the neutral MegaCorps at the behest of local planetary authorities, or opportunities to get involved in the MegaCorps own schemes and plans. Each event provides opportunities to engage with local issues on planet, and also hire Jump Drive-equipped ships to travel elsewhere in known space and complete all manner of public (and secret) missions. Player groups will have the chance to earn ludicrous profits, discover unknown worlds, build the power of their Factions and increase their own status and [[reputation_skills|reputation]], opening up opportunities and secrets. |
====== Factions ====== | ====== Factions ====== | ||
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The four playable Factions are as follows; | The four playable Factions are as follows; | ||
- | **[[Ascendancy]]** - An authoritarian, militaristic regime ruled by a council of powerful aristocratic Houses. Dominated by Terrans, who enjoy relative prosperity and benefit from brutal training that fortifies their minds and bodies with the strength of their Will.\\ | + | **[[Ascendancy]]** - An authoritarian, militaristic regime ruled by a council of powerful aristocratic [[Noble Houses]]. Dominated by Terrans, who enjoy relative prosperity and benefit from brutal training that fortifies their minds and bodies with the strength of their Will.\\ |
**Faction Aesthetic:** Non-camouflage uniforms & evil nobles. Stark and clean lines in dress and tech.\\ | **Faction Aesthetic:** Non-camouflage uniforms & evil nobles. Stark and clean lines in dress and tech.\\ | ||
- | **[[Commonality]]** - A philosophical faction dedicated to understanding the mysteries of the cosmos, guided by a caste of Judges, who possess mysterious mental powers. The main species in the Commonality are the powerfully psionic Elysians, whose physical frailty is more than made up for by their mental abilities and psionically-enhanced technology.\\ | + | **[[Commonality]]** - A philosophical faction dedicated to understanding the mysteries of the cosmos, guided by a caste of [[commonality_leadership#Judges]], who possess mysterious mental powers. The main species in the Commonality are the powerfully psionic Elysians, whose physical frailty is more than made up for by their mental abilities and psionically-enhanced technology.\\ |
**Faction Aesthetic:** Underlayers with flowing robes on top, in natural hues or pastels. Elven or mystical vibes with slightly organic tech.\\ | **Faction Aesthetic:** Underlayers with flowing robes on top, in natural hues or pastels. Elven or mystical vibes with slightly organic tech.\\ | ||
- | **[[Dominion]]** - Ruled by priests and heroes, the Dominion is built around a religion whose sacred calling is competition and striving to become a legend. The reptilian Tulaki are the main species in the Dominion, a species that shows remarkable genetic diversity and resilience.\\ | + | **[[Dominion]]** - Ruled by priests and heroes, the Dominion is built around a [[path_of_tulak|religion]] whose sacred calling is competition and striving to become a legend. The reptilian Tulaki are the main species in the Dominion, a species that shows remarkable genetic diversity and resilience.\\ |
**Faction Aesthetic:** Norse-style tunics and dresses, with a bit of Klingon vibes thrown in, plus lots of decoration. Bulky, colourful tech.\\ | **Faction Aesthetic:** Norse-style tunics and dresses, with a bit of Klingon vibes thrown in, plus lots of decoration. Bulky, colourful tech.\\ | ||
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Character skills are grouped into the following sets: | Character skills are grouped into the following sets: | ||
- | * Combat Training - Weapon & armour use skills, increased hits or death count, reduced knockout time. | + | * [[Combat Skills]] - Weapon & armour use skills, increased hits or death count, reduced knockout time. |
- | * Professional Skills - Skills to work with items or investigate plot, for scientist, engineer or medical characters. | + | * [[Professional Skills]] - Skills to work with items or investigate plot, for scientist, engineer or medical characters. |
- | * Starship Skills - Training to use the various consoles on a starship interface. | + | * [[professional_skills#Spaceflight Skills]] - Training to use the various consoles on a starship interface. |
- | * Reputation - Status with Megacorps or Factions, grants more plot opportunities and specialist missions. | + | * [[reputation_skills|Reputation]] - Status with Megacorps or Factions, grants more plot opportunities and specialist missions. |
* Faction or Species-specific abilities | * Faction or Species-specific abilities | ||
* Psionic powers for Elysians and other psionic species. Psionic powers are grouped into trees such as telepathy and telekinesis, only some of which can be used by certain species. | * Psionic powers for Elysians and other psionic species. Psionic powers are grouped into trees such as telepathy and telekinesis, only some of which can be used by certain species. | ||
* Devotion abilities for Dominion priests and heroes. These grant the ability to perform specific religious ceremonies, or allow heroes to perform mighty feats relevant to their chosen path in life. | * Devotion abilities for Dominion priests and heroes. These grant the ability to perform specific religious ceremonies, or allow heroes to perform mighty feats relevant to their chosen path in life. | ||
* Discipline skills - Ascendancy Terrans are trained to overcome all manner of influences and hindrances by willpower alone. | * Discipline skills - Ascendancy Terrans are trained to overcome all manner of influences and hindrances by willpower alone. | ||
+ | * Other species may possess their own specialised skills. | ||
====== The Game ====== | ====== The Game ====== |