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medicaments [2018/03/20 18:24]
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medicaments [2019/08/13 16:55] (current)
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 Medicaments are pharmaceuticals used with [[game items#​injectors]] to produce game effects on characters. In order to be used, Medicaments must be applied either using an injector or by a [[professional skills#​Physician]] using appropriate roleplaying equipment. Medicaments are pharmaceuticals used with [[game items#​injectors]] to produce game effects on characters. In order to be used, Medicaments must be applied either using an injector or by a [[professional skills#​Physician]] using appropriate roleplaying equipment.
  
-Medicaments are represented in-game with a tear-open lammie. The lammie will indicate its effects on the inside, and also has a space to stick [[Exotic Substances]] stickers to on the outside. While the medicament is taking effect or still in effect, you should retain the lammies for any medicaments you have taken.+Medicaments are represented in-game with a tear-edge lammie. The lammie will indicate its effects on the back, and also has a space to stick [[Exotic Substances]] stickers to. While the medicament is taking effect or still in effect, you should retain the lammies for any medicaments you have taken.
  
 The term Medicaments became preferred over pharmaceuticals in the first few centuries of the [[Ascendancy]],​ when the aggressively Francophone [[Noble Houses#​House Clervoy]], who produced the majority of drugs at the time, insisted on the term for all of their pharmaceutical products. In the intervening period, the term has stuck and become the standard term for translator technology. The term Medicaments became preferred over pharmaceuticals in the first few centuries of the [[Ascendancy]],​ when the aggressively Francophone [[Noble Houses#​House Clervoy]], who produced the majority of drugs at the time, insisted on the term for all of their pharmaceutical products. In the intervening period, the term has stuck and become the standard term for translator technology.
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 | Rad-blocker | Shields the user from moderate doses of radiation for a day |  | Rad-blocker | Shields the user from moderate doses of radiation for a day | 
 | Radiation Nanosponges | Purges some radiation after 1 hour of rest. |  | Radiation Nanosponges | Purges some radiation after 1 hour of rest. | 
-| Molecular anti-toxin | Purges common toxins after 1 hour of rest. Extremely painful |+| Molecular anti-toxin | Purges common toxins after 30 minutes ​of rest. Extremely painful |
 | Cellular Rebalance | Suppresses the symptoms of most physical Conditions for 1 hour. |   | Cellular Rebalance | Suppresses the symptoms of most physical Conditions for 1 hour. |  
 | Cellular Ablative | Grants +1 Locational Body Hit for 2 hours | | Cellular Ablative | Grants +1 Locational Body Hit for 2 hours |
-| Muscle Stims | Grants a single use of one melee weapon call over the rest of the day - Small - THROUGH, Medium - STRIKE, Large - STRIKEDOWN ​|  +| Muscle Stims | Grants a single use of one melee weapon call over the rest of the day - Small - THROUGH, Medium - STRIKE, Large - REND |  
-| Nerve Stims | Grants a single use of one melee weapon call over the rest of the day - Small - LETHAL, Medium - DISARM, Large - SUNDER |+| Nerve Stims | Grants a single use of one melee weapon call over the rest of the day - Small - LETHAL, Medium - DISARM, Large - STRIKEDOWN |
 | Life Preserver | Pauses your death count at the moment of application for 10 minutes | | Life Preserver | Pauses your death count at the moment of application for 10 minutes |
 | Medi-stasis | Places the body (which cannot be currently in their death count) in a pseudo-death state until revived, allowing survival in most conditions |  | Medi-stasis | Places the body (which cannot be currently in their death count) in a pseudo-death state until revived, allowing survival in most conditions | 
medicaments.1521570244.txt.gz · Last modified: 2019/08/13 16:54 (external edit)