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species:cradian [2022/01/18 17:54]
conan created
species:cradian [2024/03/05 00:32] (current)
conan
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 During the intervention of the Factions in 3819 PT, the smouldering war suddenly took a turn towards the tragic. The ancient enemies of the Cradians and Garvians, the Olm, re-emerged as the true architects of many of the long war’s atrocities. Though they were uncovered and agreed to leave the system under the protection of the Commonality,​ the Olm left a parting gift in the form of a wave of genetically keyed nano-toxins designed to eradicate life on both of the warring species’ home worlds. Although the Garvian planet was saved, the toxins on Cradia were activated and obliterated the planet’s ability to support life. Offered sanctuary in Dominion space, a fleet of Cradian evacuation vessels tried to save as many of their species as they could, while being attacked by Olm drones. The Cradian Emperor opted to remain behind, assisting those who wished to flee. During the intervention of the Factions in 3819 PT, the smouldering war suddenly took a turn towards the tragic. The ancient enemies of the Cradians and Garvians, the Olm, re-emerged as the true architects of many of the long war’s atrocities. Though they were uncovered and agreed to leave the system under the protection of the Commonality,​ the Olm left a parting gift in the form of a wave of genetically keyed nano-toxins designed to eradicate life on both of the warring species’ home worlds. Although the Garvian planet was saved, the toxins on Cradia were activated and obliterated the planet’s ability to support life. Offered sanctuary in Dominion space, a fleet of Cradian evacuation vessels tried to save as many of their species as they could, while being attacked by Olm drones. The Cradian Emperor opted to remain behind, assisting those who wished to flee.
  
-Though reduced to a fraction of their former numbers after the devastation of their home world, the Cradians ​survive ​in a refugee convoy, slowly travelling by warp towards Dominion space, where they hope to find a new home in the Sagittarius Arm. As the convoy ​travels, Tulaki missionaries ​have provided ​supplies along the way, and worked hard to prepare the new vassal species ​for life in the Dominion as followers of the Path. Though some Cradians have taken readily to the teachings of the Path, it will likely be many generations before they fully embrace it as a society. Similarly, the deep wounds inflicted by war and the destruction of their homeworld by the Olm may never truly heal.+Though reduced to a fraction of their former numbers after the devastation of their home world, the Cradians ​survived ​in a refugee convoy, slowly travelling by warp towards Dominion space, where they were able to find a new home in the Sagittarius Arm. As the convoy ​travelled, Tulaki missionaries ​were able to provide ​supplies along the way, and worked hard to prepare the refugees ​for life in the Dominion as followers of the Path. Though some Cradians have taken readily to the teachings of the Path, it will likely be many generations before they fully embrace it as a society. Similarly, the deep wounds inflicted by war and the destruction of their homeworld by the Olm may never truly heal.
  
 ===== Character ===== ===== Character =====
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 Although a culture driven and consumed by war for the entirety of its remembered history, Cradians seem to have a deep predisposition towards artistic creativity. Even a barracks of active soldiers would be filled with individuals painting and writing poetry during their scant free hours. Cradians view their artwork as deeply personal, something rarely shared with others and interred with the creator on their death – although Tulaki priests hope to see Cradian artists tread the path of [[immortal spirits#​Neboro the Charred]], and eventually allow others to celebrate their creations. Nearly all Cradians have a deep respect for art and how it influences an individual’s journey through life. Although a culture driven and consumed by war for the entirety of its remembered history, Cradians seem to have a deep predisposition towards artistic creativity. Even a barracks of active soldiers would be filled with individuals painting and writing poetry during their scant free hours. Cradians view their artwork as deeply personal, something rarely shared with others and interred with the creator on their death – although Tulaki priests hope to see Cradian artists tread the path of [[immortal spirits#​Neboro the Charred]], and eventually allow others to celebrate their creations. Nearly all Cradians have a deep respect for art and how it influences an individual’s journey through life.
 +
 +This artistic aspect of Cradian life has its roots in their physiology and neurology. Cradians have a finely developed aesthetic sense and a slightly above-baseline colour perception. They have a natural tendency towards introspection,​ a fiercely emotional focus and a poorly understood feedback loop in their neural patterning. Combined with their cultural inclination towards the creative arts as a means of self-expression and analysis, these physiological features grant Cradians a profound appreciation of art. They have the ability to self-analyse their responses to aesthetic stimuli, and can use their memories to recall profound emotional experiences. This powerfully emotive recall allows Cradians to summon stirring emotions in times of need, to act as a bulwark against external influences, to connect deeply with other individuals,​ and to promote a sense of awe in those they interact with.
  
 ===== Appearance ===== ===== Appearance =====
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   * 2 Locational Body Hits, 200 second Death Count   * 2 Locational Body Hits, 200 second Death Count
-  * //Resolute Voice// – While they participate in a one-to-one conversation with another character, [[calls_effects#​roleplay effects]] on that character are suppressed (Show-me Lammie power) +  * //Resolute Voice// – While they participate in a one-to-one conversation with another character, [[:calls_effects#​roleplay effects]] on that character are suppressed (Show-me Lammie power) 
-  * //Poem of the Will// – Once per event, by delivering a stirring and uplifting speech, a Cradian character can grant up to 5 other characters who are listening the ability to call [[calls_effects#​RESIST]] to the next [[calls_effects#​roleplay effects|roleplay effect]] that affects them. This ability expires when it is used or after 2 hours have passed (Show-me Lammie power) +  * //Poem of the Will// – Once per event, by delivering a stirring and uplifting speech, a Cradian character can grant up to 5 other characters who are listening the ability to call [[:calls_effects#​RESIST]] to the next [[:calls_effects#​roleplay effects|roleplay effect]] that affects them. This ability expires when it is used or after 2 hours have passed (Show-me Lammie power) 
-  * //In Defiance of Dread// – A Cradian character who has created a notable painting, poem, song or other artwork prior to an event can show it to the Game Team to gain the ability to call [[calls_effects#​RESIST]] to any [[calls_effects#​roleplay effects]] that cause them to feel fear or apprehension for the rest of the current event.+  * //In Defiance of Dread// – A Cradian character who has created a notable painting, poem, song or other artwork prior to an event can show it to the Game Team to gain the ability to call [[:calls_effects#​RESIST]] to any [[:calls_effects#​roleplay effects]] that cause them to feel fear or apprehension for the rest of the current event.
  
 With fairly unremarkable reptiloid physiology that has strong genetic similarities with Serpentine Tulaki, Cradians are distinguished by their neural makeup as well as their cultural background. Cradian characters have 2 locational hits and a 200 second Death Count. With fairly unremarkable reptiloid physiology that has strong genetic similarities with Serpentine Tulaki, Cradians are distinguished by their neural makeup as well as their cultural background. Cradian characters have 2 locational hits and a 200 second Death Count.
  
-Cradians have a finely developed aesthetic sense and a slightly above-baseline colour perception. They have a natural tendency towards introspection,​ a fiercely emotional focus and a poorly understood feedback loop in their neural patterning. Combined with a cultural inclination towards the creative arts as a means of self-expression and analysis, these physiological features grant Cradians a profound appreciation of art. They have the ability to self-analyse their responses to aesthetic stimuli, and can use their memories to recall profound emotional experiences. This powerfully emotive recall allows Cradians to summon stirring emotions in times of need, to act as a bulwark against external influences, to connect deeply with other individuals,​ and to promote a sense of awe in those they interact with. Cradian characters have 2 unique Show-me Lammie abilities that they can use a certain number of times each event, and if they create art between events they can use the act of creation to serve as a reserve of confidence and internal strength each event. ​+Cradian characters have 2 unique Show-me Lammie abilities that they can use a certain number of times each event, representing their aesthetic sense, and if they create art between events they can use the act of creation to serve as a reserve of confidence and internal strength each event. ​
 {{tag>​species dominion}} {{tag>​species dominion}}
species/cradian.1642528456.txt.gz · Last modified: 2022/01/18 17:54 by conan