Exotic Biotics are one of the three types of Exotic Substances. They relate to the Life Science speciality, and tend to cause interesting effects when applied to living beings. Exotic biotics of one kind or another can occasionally be found in the environment, but require a scanner to detect, and an extractor to collect.
Exotic biotics can be physrepped with samples of appropriate objects, like tissue samples, berries or jars of liquids and crystals.
Biotic Type | Used On | Use | Duration |
---|---|---|---|
Dreamfruit | Characters | Increases Psi Points or Will Points maximum by 1 | 1 day |
Fornaxian Spore Cap | Characters | Grants the ability to strike for 1 powerful attack in melee | 1 day or until used |
Glowfish Toxin | Characters | You can act while on 0 hits. While on 0 hits, you are dying | 2 hours |
Incheon Serpent Venom | Characters | Empowers roleplay effects that affect you | 1 day |
Lingas Pepper | Characters | Protects from Major Cold Environments, makes character Vulnerable to Heat | 1 day |
Lucidius pollen | Characters | Grants ability to strike for 1 focused attack in melee | 1 day or until used |
Neo-Mandragora Root | Characters | Dulls roleplay effects that affect you | 1 day |
Pelgrin Bark Extract | Characters | Restores 1 spent Psi Point or Will Point | None |
Roddenberry Extract | Characters | Grants 1 rank of Steel Nerves & prevents neural shock from cybernetics | 1 day |
Saggitarian Lizard Scales | Characters | Grants ability to ignore 1 roleplay effect | 1 day or until used |
Sand-Mold Extract | Characters | Protects from Major Heat Environments, makes character Vulnerable to Cold | 1 day |
Stardust Mold | Characters | Grants 1 rank of Steel Head | 2 hours |