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Young People at Orion Sphere LRP

Children and young people are welcome at Orion Sphere LRP. We feel that it is important to involve young people in the hobby to keep it vibrant and alive, and also that it is unfair to exclude parents from doing something they enjoy. At events, children are encouraged to engage with the game alongside their parents, rather than in designated “kids plot” or certain areas. We do acknowledge that certain aspects of the game may be difficult for younger children to understand, so we have a staged approach, allowing young people more access to the full game as they get older.

The presence of children can be seen to change the nature of a LRP game by some adults, and can be seen as potentially immersion breaking. Our intent is to integrate children into the game and give them opportunities to roleplay while retaining immersion for all participants as best as possible. Children at events must roleplay characters who are children, and their parents or carers must roleplay characters who are their parents or carers. As they age, children gain access to more game skills and can participate in the game to a greater degree.

Although children and young people are welcome, Orion Sphere LRP is not an explicitly family-friendly system. Some more mature themes may appear in the game from time to time, and other players are not expected to moderate their language in the presence of others any more than their characters would do. Additionally, children playing the game are playing characters in the game world, and as characters can be killed (although young children are non-combatants). Adults are expected to treat young characters as if they were children of their own or another Faction – children attacking another character may suffer retaliation.

Setting Considerations

In the universe of Orion Sphere LRP, the life of a spacefaring crew is generally all-encompassing. FTL journeys across known space can take months, or even years for slower spacecraft. The time taken for these journeys means that most spacecraft are fairly self-sufficient homes and workplaces as well as vehicles. Characters have lives outside of events – they can have relationships, children and families as they go about their lives traversing the galaxy. The amount of time involved means they cannot commute back to see their families regularly, so many elect to have their families with them, often all performing different jobs aboard ship or as part of a company or group. Although the exact nature of the family bond can be different across different species, practically all sophont species have societal structures that are in place to care for their young in one way or another.

Although having children on board ship is not universal, it is not uncommon. Starships endure a long time, and many generations of the same family might have grown up aboard the same ship, possibly being trained to take over their parent’s roles. The Orion Sphere is a dangerous place, but many spacers consider it a point of pride that they do not hide their children away from these dangers, and teach them the reality and skills necessary to survive from a young age. Some characters might decide to leave their children on board their orbiting ship at events, while others might bring them to the Megacorp’s gatherings to teach them or make use of their help.

Children Under 7

Children under 7 are subject to the following rules:

  • Ticket Price is purely enough to cover our per-head site booking costs, which may change event-to-event. For Event 1 - Initialize, the cost is £10.
  • Must be under the direct supervision of a designated responsible adult or adults at all times, even at night or while they are sleeping.
  • Children must have suitable costume & accoutrements. As Orion Sphere is a sci-fi game, a wide range of costume is acceptable – ideally in styles that suit the Faction that the child is part of. However, very visually jarring elements like fairy wings, pirate costumes or superhero outfits are not appropriate.
  • Children of this age do not have any skills or abilities. They cannot use weapons or devices, except under the direct instruction of another character with the skills in question.
  • Children under 7 are non-combatants at all times. They cannot become involved in combat and their parents or carers should take steps to ensure that they avoid combat.
  • We do not have the resources to create child-only plot or a specialised area for children to roleplay in. Parents are encouraged to involve their children in their own roleplaying and activities.

These rules reflect that very young children may have difficulty engaging with other people roleplaying, and distinguishing between in-character contexts and out-of-character contexts.

Children aged 7-11

Children aged 7-11 are subject to the following rules:

  • Ticket Price is £15.
  • Must be under the supervision of a designated responsible adult or adults at all times.
  • Must have suitable costume & accoutrements, ideally in styles that suit the Faction that the child is part of.
  • Children of this age gain access to the Basic Abilities of Basic Weapons Training, Light Energy Weapon Training, Basic Tech Training and Light Armour Training, as well as any free abilities that are inherent to their Species. In order to make use of these skills, however, they must be able to carry out the tasks and roleplay required to use their skills (tearing charges, roleplaying skill use etc.). From this age, characters begin to accumulate additional character points from attending events, but cannot spend them until they reach the age of 12.
  • In additional to the Basic Abilities, children of this age have a unique special ability called Aptitude, which grants some of the abilities from most of the Professional skills. This allows them to get involved in different areas of the game, and try out different bits to see what they enjoy. As with the Basic Abilities, they must be able to carry out the tasks and roleplay required to use the abilities conferred by Aptitude.
    • Children of this age who are playing a member of a psionic species gain a special ability called Psionic Aptitude. This ability allows them to contribute to Psionic Rituals performed by other characters.
  • Children aged 7-11 can be involved in combat, but are encouraged to avoid large-scale melee combat. Children who become overwhelmed in combat are encouraged to use the Non-Combatant call. Children aged 7-11 must wear eye protection when they are in combat.
  • We do not have the resources to create child-only plot or a specialised area for children to roleplay in. Parents are encouraged to involve their children in their own roleplaying and activities. Our NPCs will generally try to involve children who engage with them in their activities and roleplaying.

We expect children of this age to be able to roleplay and participate in the game, although with some restrictions to reduce the complexity that they will have to deal with. Children in this age range may not be able to roleplay for long periods of time, and may require breaks back in their Faction camp or in the OOC area.

Young People aged 12-15

Young People aged 12-15 are subject to the following rules:

  • Ticket Price is £20.
  • Must have a designated responsible adult or adults who are aware of where they are and check in with them regularly. Constant supervision is not required at this age.
  • Must have suitable costume & accoutrements, ideally in styles that suit the Faction that they are part of.
  • Young People of this age gain access to their 10 starting character points as well as any points they have accumulated from attending events as 7-11 year-olds. They may purchase most skills as normal. In order to make use of these skills, however, they must be able to carry out the tasks and roleplay required to use their skills (tearing charges, roleplaying skill use etc.).
    • Young people of this age may not purchase the Large Melee Weapon Training or Projectile Weapon Training skills.
  • Young People aged 12-15 can be involved in combat as adults. If they become overwhelmed in combat they are encouraged to use the Non-Combatant call. Children aged 12-15 must wear eye protection when they are in combat.
  • We do not have the resources to create child-only plot or a specialised area for children to roleplay in. Parents are encouraged to involve their children in their own roleplaying and activities, and encourage them to explore other areas of the game. Our NPCs will generally try to involve children who engage with them in their activities and roleplaying.

Children of this age are becoming adults, and are generally are just as able to remaining in-character as any adult. We assume that roleplayers at this age are able to participate and roleplay fully in the game setting with very few restrictions.

Young People Aged 16-18

Over the age of 16, we consider young players to be full participants at the event. At this age, players do not need to be accompanied by a parent or responsible adult and can automatically play a full character with skills and participate in combat. Players aged 16 years or older are charged full price for event tickets.

Young people under the age of 18 must be aware of the legal restrictions upon them. They should not bring any alcohol to events, accept alcohol from other players or attempt to order alcohol from the bar or caterers – doing so puts them at risk and could potentially damage the entire event. Anyone caught breaching this restriction will be refused further entry to our events until they turn eighteen.

young_people.txt · Last modified: 2020/01/27 17:39 by conan