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species:sollen

Sollen

Though naturally humble, Sollen can be very determined when required.

Sollen fit in well within the Ascendancy’s order, being naturally inclined towards finding a position in society, and a low impulse to question authority. They are originally from the Sollest system in the Crux Sector, where their dying star promoted a rigidly ordered system to conserve resources. Since being integrated into the Ascendancy, they have spread far and wide, exported in numbers to make use of their facility with machines.

Character

Sollen have a tendency towards being humble and self-effacing, and prefer to blend in with the crowd or lurk in the background rather than occupy the spotlight. They take a quiet pleasure in facilitating the success of others, and ensuring that both machines and society run smoothly.

Appearance

Sollen appear very similar to Terrans, and are outwardly humanoid, but possess three thin bands of horn-like growths on their foreheads, radiating outward from their eyeline. These horns are ringed with scaly plates that vary in colour from blue to green and red.

On average, Sollen tend to be somewhat smaller and more frail than Terrans. Their bones are also less dense and many of the larger structural bones are hollow.

Game Rules

  • Species Keywords: Humanoid, Reptilian
  • Default Faction: Ascendancy

Species Trappings

  • Sollen characters have three spiny ridges on their forehead, which are surrounded by coloured scales. This is best represented by a painted prosthetic.

Abilities

  • 1 Locational Hit, 200 second Death Count.
  • Sollen characters have +1 Bonus Rank of Engineer and Extra Mods

Sollen are physically quite frail, and start with only 1 locational body hit and a death count of 200 seconds. They make up for this with their aptitude with machines and devices – Sollen start with 1 rank of both the Engineer and Extra Mods Professional Skills for free.

species/sollen.txt · Last modified: 2022/06/15 14:14 by conan