Table of Contents

Species

All player characters play one of the known Species of the Orion Sphere. When you create a character, the species you can choose are dependant on your starting Faction. Each Faction comprises a Core Species as well as numerous other species. The Core Species of each Faction are the iconic representatives of characters in that Faction - they are also usually the most numerous species in each Faction.

The Orion Sphere is home to many hundreds of different species, each with their own unique traits, societal background and evolutionary history. Some possess special abilities that represent the effects of their unique physiology, cultural mores or psionic powers. In general, an alien species in-game abilities reflect the effort, unwieldiness or general coolness of their species trappings.

Every species (with the exception of Terrans) have a number of Species Trappings - these are physrep requirements that are essential for roleplaying as a member of that species. Most Trappings are required - all characters who are members of that species must have them. Some Trappings are Optional - players may use them if they want to help with characterisation, but they are not absolutely required - optional trappings will be indicated in the Game Rules section on the page for each Species.

It is possible to create a new species to add to the existing game setting - generally this is a species that was already present in the in-character game universe, but is only now prominent enough to show up to events. New species require the permission and collaboration of the Game Team - if you would like to create a new species to play as your character, please contact us with your ideas – a brief synopsis of the kind of species you have planned would be great, as well as your intended physrep plans. Also see the Species Guidelines page for more details.

Playable Species

Ascendancy Species

Commonality Species

Dominion Species

Free Union Species